DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveStripMessage.cpp
David Markowitz 72c93c8913
Further implement Property Behavior parsing (#936)
Further implements the ControlBehavior processing and adds preparations for cheat detection
2023-02-13 18:55:44 -08:00

9 lines
370 B
C++

#include "RemoveStripMessage.h"
RemoveStripMessage::RemoveStripMessage(AMFArrayValue* arguments) {
stripId = GetStripIDFromArgument(arguments);
behaviorState = GetBehaviorStateFromArgument(arguments);
behaviorId = GetBehaviorIDFromArgument(arguments);
Game::logger->LogDebug("RemoveStripMessage", "stpId %i bhStt %i bhId %i", stripId, behaviorState, behaviorId);
}