DarkflameServer/dScripts/WaveBossSpiderling.cpp
2021-12-05 18:54:36 +01:00

26 lines
879 B
C++

#include "WaveBossSpiderling.h"
#include "BaseCombatAIComponent.h"
void WaveBossSpiderling::OnStartup(Entity *self) {
BaseWavesGenericEnemy::OnStartup(self);
auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
if (combatAIComponent != nullptr) {
combatAIComponent->SetDisabled(true);
combatAIComponent->SetStunImmune(true);
}
self->AddToGroup("boss");
}
void WaveBossSpiderling::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1,
int32_t param2, int32_t param3) {
if (args == "startAI") {
auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
if (combatAIComponent != nullptr) {
combatAIComponent->SetDisabled(false);
combatAIComponent->SetStunImmune(false);
}
}
}