mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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3222e78815
Brick building as of right now does not implement the undo action properly. This commit addresses the issue with undoing button being non-functional server side and implements the GM needed for addressing further issues. Implement GameMessage UnUseModel which is called when a model in BrickBuilding is UnUsed. Important for UGC content down the line. Final code has been tested as follows: 1. Placed a model in brick build 2. saved placed a brick 3. repeat 2 and 3 twice more for 6 total models 4. Place a new model in brick mode and then edit all 7 models into one brick model instance 5. Pressing undo returns the converted model to the inventory and properly discards the other 6 without crashing. Intended live behavior is to store this in the inventory instead however behind the scenes work is needed to implement UGC models properly. Implement enum Implement the BlueprintSaveResponseType enum so there are less magic numbers sent via packets. Correct int sizes from unsigned int to uint32_t Add deserialize test Add a test for de-serializing a GM that is sent to the client. Assertions verify the data is in the correct order and has no extra information.
552 lines
22 KiB
C
552 lines
22 KiB
C
#pragma once
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#include "MessageIdentifiers.h"
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enum CONNECTION_TYPE {
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SERVER = 0, //!< Means it is used throughout all servers
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AUTH, //!< Means it is sent from the client authentication
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CHAT, //!< Means it is sent from and to the chat server
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CHAT_INTERNAL, //!< Unused - We can potentially use this in the future for various things
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WORLD, //!< Means it is sent from the client world
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CLIENT, //!< Means it is sent to the client from the world server
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MASTER //!< Means it is sent to and from the master server
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};
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//! The Internal Server Packet Identifiers
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enum SERVER {
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MSG_SERVER_VERSION_CONFIRM = 0, /*!< Sent during a handshake to confirm the server/client version */
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MSG_SERVER_DISCONNECT_NOTIFY, /*!< Sent when a user disconnected */
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MSG_SERVER_GENERAL_NOTIFY /*!< A general notification */
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};
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//! The Internal Authentication Packet Identifiers
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enum AUTH {
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MSG_AUTH_LOGIN_REQUEST = 0, /*!< Sent from the client when a user logs in */
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MSG_AUTH_LOGOUT_REQUEST, /*!< Sent from the client when a user logs out */
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MSG_AUTH_CREATE_NEW_ACCOUNT_REQUEST, /*!< Sent from the client when a user creates a new account */
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MSG_AUTH_LEGOINTERFACE_AUTH_RESPONSE, /*!< Unknown */
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MSG_AUTH_SESSIONKEY_RECEIVED_CONFIRM, /*!< Sent when the server recieved the session key (?) */
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MSG_AUTH_RUNTIME_CONFIG /*!< Unknown */
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};
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//! The Internal Chat Packet Identifiers
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enum CHAT {
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MSG_CHAT_LOGIN_SESSION_NOTIFY = 0, /*!< When a user logs in */
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MSG_CHAT_GENERAL_CHAT_MESSAGE, /*!< Used for global chat messages */
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MSG_CHAT_PRIVATE_CHAT_MESSAGE, /*!< Used for private chat messages */
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MSG_CHAT_USER_CHANNEL_CHAT_MESSAGE, /*!< Unknown */
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MSG_CHAT_WORLD_DISCONNECT_REQUEST, /*!< Unknown */
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MSG_CHAT_WORLD_PROXIMITY_RESPONSE, /*!< Unknown */
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MSG_CHAT_WORLD_PARCEL_RESPONSE, /*!< Unknown */
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MSG_CHAT_ADD_FRIEND_REQUEST, /*!< When the client requests to add a friend */
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MSG_CHAT_ADD_FRIEND_RESPONSE, /*!< Sent from the server when the client adds a friend */
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MSG_CHAT_REMOVE_FRIEND, /*!< When the client removes a friend */
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MSG_CHAT_GET_FRIENDS_LIST, /*!< Sent when the client requests a user's friends list */
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MSG_CHAT_ADD_IGNORE, /*!< Sent when the client adds a friend to the "ignore" list */
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MSG_CHAT_REMOVE_IGNORE, /*!< Sent when the client removes a friend from the "ignore" list */
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MSG_CHAT_GET_IGNORE_LIST, /*!< Sent when the client requests a user's ignored list */
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MSG_CHAT_TEAM_MISSED_INVITE_CHECK, /*!< Unknown (Something with an unresponded-to friend request probably) */
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MSG_CHAT_TEAM_INVITE, /*!< When the client invites a user to a team */
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MSG_CHAT_TEAM_INVITE_RESPONSE, /*!< Sent from the server when the client invites someone to the team */
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MSG_CHAT_TEAM_KICK, /*!< Sent when the client kicks a member from a team */
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MSG_CHAT_TEAM_LEAVE, /*!< Sent when the client leaves a team */
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MSG_CHAT_TEAM_SET_LOOT, /*!< Unknown (Something to do with team loot) */
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MSG_CHAT_TEAM_SET_LEADER, /*!< Unknown (Probably sets the team leader or something) */
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MSG_CHAT_TEAM_GET_STATUS, /*!< Check to see if we are in a team or not, sent on world join */
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MSG_CHAT_GUILD_CREATE, /*!< Guild Creation */
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MSG_CHAT_GUILD_INVITE, /*!< Guild Invitation */
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MSG_CHAT_GUILD_INVITE_RESPONSE, /*!< Guild Invite Response */
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MSG_CHAT_GUILD_LEAVE, /*!< Guild Leave */
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MSG_CHAT_GUILD_KICK, /*!< Guild Kick */
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MSG_CHAT_GUILD_GET_STATUS, /*!< Guild Get Status */
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MSG_CHAT_GUILD_GET_ALL, /*!< Guild Get All */
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MSG_CHAT_SHOW_ALL,
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MSG_CHAT_BLUEPRINT_MODERATED,
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MSG_CHAT_BLUEPRINT_MODEL_READY,
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MSG_CHAT_PROPERTY_READY_FOR_APPROVAL,
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MSG_CHAT_PROPERTY_MODERATION_CHANGED,
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MSG_CHAT_PROPERTY_BUILDMODE_CHANGED,
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MSG_CHAT_PROPERTY_BUILDMODE_CHANGED_REPORT,
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MSG_CHAT_MAIL,
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MSG_CHAT_WORLD_INSTANCE_LOCATION_REQUEST,
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MSG_CHAT_REPUTATION_UPDATE,
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MSG_CHAT_SEND_CANNED_TEXT,
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MSG_CHAT_GMLEVEL_UPDATE,
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MSG_CHAT_CHARACTER_NAME_CHANGE_REQUEST,
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MSG_CHAT_CSR_REQUEST,
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MSG_CHAT_CSR_REPLY,
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MSG_CHAT_GM_KICK,
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MSG_CHAT_GM_ANNOUNCE,
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MSG_CHAT_GM_MUTE,
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MSG_CHAT_ACTIVITY_UPDATE,
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MSG_CHAT_WORLD_ROUTE_PACKET,
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MSG_CHAT_GET_ZONE_POPULATIONS,
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MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE,
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MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE_PRIVATE,
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MSG_CHAT_MATCH_REQUEST,
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MSG_CHAT_UGCMANIFEST_REPORT_MISSING_FILE,
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MSG_CHAT_UGCMANIFEST_REPORT_DONE_FILE,
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MSG_CHAT_UGCMANIFEST_REPORT_DONE_BLUEPRINT,
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MSG_CHAT_UGCC_REQUEST,
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MSG_CHAT_WHO,
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MSG_CHAT_WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE,
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MSG_CHAT_ACHIEVEMENT_NOTIFY,
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MSG_CHAT_GM_CLOSE_PRIVATE_CHAT_WINDOW,
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MSG_CHAT_UNEXPECTED_DISCONNECT,
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MSG_CHAT_PLAYER_READY,
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MSG_CHAT_GET_DONATION_TOTAL,
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MSG_CHAT_UPDATE_DONATION,
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MSG_CHAT_PRG_CSR_COMMAND,
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MSG_CHAT_HEARTBEAT_REQUEST_FROM_WORLD,
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MSG_CHAT_UPDATE_FREE_TRIAL_STATUS
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};
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//! Used for packets related to chatting
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enum CHAT_INTERNAL {
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MSG_CHAT_INTERNAL_PLAYER_ADDED_NOTIFICATION = 0,
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MSG_CHAT_INTERNAL_PLAYER_REMOVED_NOTIFICATION,
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MSG_CHAT_INTERNAL_ADD_FRIEND,
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MSG_CHAT_INTERNAL_ADD_BEST_FRIEND,
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MSG_CHAT_INTERNAL_ADD_TO_TEAM,
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MSG_CHAT_INTERNAL_ADD_BLOCK,
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MSG_CHAT_INTERNAL_REMOVE_FRIEND,
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MSG_CHAT_INTERNAL_REMOVE_BLOCK,
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MSG_CHAT_INTERNAL_REMOVE_FROM_TEAM,
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MSG_CHAT_INTERNAL_DELETE_TEAM,
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MSG_CHAT_INTERNAL_REPORT,
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MSG_CHAT_INTERNAL_PRIVATE_CHAT,
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MSG_CHAT_INTERNAL_PRIVATE_CHAT_RESPONSE,
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MSG_CHAT_INTERNAL_ANNOUNCEMENT,
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MSG_CHAT_INTERNAL_MAIL_COUNT_UPDATE,
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MSG_CHAT_INTERNAL_MAIL_SEND_NOTIFY,
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MSG_CHAT_INTERNAL_REQUEST_USER_LIST,
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MSG_CHAT_INTERNAL_FRIEND_LIST,
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MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER,
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MSG_CHAT_INTERNAL_TEAM_UPDATE,
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MSG_CHAT_INTERNAL_MUTE_UPDATE,
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MSG_CHAT_INTERNAL_CREATE_TEAM,
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};
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//! Used for packets send to the world
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enum WORLD {
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MSG_WORLD_CLIENT_VALIDATION = 1, // Session info
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MSG_WORLD_CLIENT_CHARACTER_LIST_REQUEST,
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MSG_WORLD_CLIENT_CHARACTER_CREATE_REQUEST,
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MSG_WORLD_CLIENT_LOGIN_REQUEST, // Character selected
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MSG_WORLD_CLIENT_GAME_MSG,
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MSG_WORLD_CLIENT_CHARACTER_DELETE_REQUEST,
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MSG_WORLD_CLIENT_CHARACTER_RENAME_REQUEST,
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MSG_WORLD_CLIENT_HAPPY_FLOWER_MODE_NOTIFY,
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MSG_WORLD_CLIENT_SLASH_RELOAD_MAP, // Reload map cmp
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MSG_WORLD_CLIENT_SLASH_PUSH_MAP_REQUEST, // Push map req cmd
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MSG_WORLD_CLIENT_SLASH_PUSH_MAP, // Push map cmd
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MSG_WORLD_CLIENT_SLASH_PULL_MAP, // Pull map cmd
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MSG_WORLD_CLIENT_LOCK_MAP_REQUEST,
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MSG_WORLD_CLIENT_GENERAL_CHAT_MESSAGE, // General chat message
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MSG_WORLD_CLIENT_HTTP_MONITOR_INFO_REQUEST,
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MSG_WORLD_CLIENT_SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
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MSG_WORLD_CLIENT_MODELS_CLEAR,
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MSG_WORLD_CLIENT_EXHIBIT_INSERT_MODEL,
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MSG_WORLD_CLIENT_LEVEL_LOAD_COMPLETE, // Character data request
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MSG_WORLD_CLIENT_TMP_GUILD_CREATE,
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MSG_WORLD_CLIENT_ROUTE_PACKET, // Social?
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MSG_WORLD_CLIENT_POSITION_UPDATE,
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MSG_WORLD_CLIENT_MAIL,
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MSG_WORLD_CLIENT_WORD_CHECK, // Whitelist word check
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MSG_WORLD_CLIENT_STRING_CHECK, // Whitelist string check
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MSG_WORLD_CLIENT_GET_PLAYERS_IN_ZONE,
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MSG_WORLD_CLIENT_REQUEST_UGC_MANIFEST_INFO,
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MSG_WORLD_CLIENT_BLUEPRINT_GET_ALL_DATA_REQUEST,
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MSG_WORLD_CLIENT_CANCEL_MAP_QUEUE,
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MSG_WORLD_CLIENT_HANDLE_FUNNESS,
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MSG_WORLD_CLIENT_FAKE_PRG_CSR_MESSAGE,
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MSG_WORLD_CLIENT_REQUEST_FREE_TRIAL_REFRESH,
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MSG_WORLD_CLIENT_GM_SET_FREE_TRIAL_STATUS
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};
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//! An enum for packets sent to the client
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enum CLIENT {
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MSG_CLIENT_LOGIN_RESPONSE = 0,
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MSG_CLIENT_LOGOUT_RESPONSE,
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MSG_CLIENT_LOAD_STATIC_ZONE,
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MSG_CLIENT_CREATE_OBJECT,
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MSG_CLIENT_CREATE_CHARACTER,
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MSG_CLIENT_CREATE_CHARACTER_EXTENDED,
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MSG_CLIENT_CHARACTER_LIST_RESPONSE,
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MSG_CLIENT_CHARACTER_CREATE_RESPONSE,
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MSG_CLIENT_CHARACTER_RENAME_RESPONSE,
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MSG_CLIENT_CHAT_CONNECT_RESPONSE,
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MSG_CLIENT_AUTH_ACCOUNT_CREATE_RESPONSE,
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MSG_CLIENT_DELETE_CHARACTER_RESPONSE,
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MSG_CLIENT_GAME_MSG,
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MSG_CLIENT_CONNECT_CHAT,
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MSG_CLIENT_TRANSFER_TO_WORLD,
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MSG_CLIENT_IMPENDING_RELOAD_NOTIFY,
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MSG_CLIENT_MAKE_GM_RESPONSE,
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MSG_CLIENT_HTTP_MONITOR_INFO_RESPONSE,
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MSG_CLIENT_SLASH_PUSH_MAP_RESPONSE,
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MSG_CLIENT_SLASH_PULL_MAP_RESPONSE,
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MSG_CLIENT_SLASH_LOCK_MAP_RESPONSE,
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MSG_CLIENT_BLUEPRINT_SAVE_RESPONSE,
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MSG_CLIENT_BLUEPRINT_LUP_SAVE_RESPONSE,
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MSG_CLIENT_BLUEPRINT_LOAD_RESPONSE_ITEMID,
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MSG_CLIENT_BLUEPRINT_GET_ALL_DATA_RESPONSE,
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MSG_CLIENT_MODEL_INSTANTIATE_RESPONSE,
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MSG_CLIENT_DEBUG_OUTPUT,
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MSG_CLIENT_ADD_FRIEND_REQUEST,
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MSG_CLIENT_ADD_FRIEND_RESPONSE,
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MSG_CLIENT_REMOVE_FRIEND_RESPONSE,
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MSG_CLIENT_GET_FRIENDS_LIST_RESPONSE,
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MSG_CLIENT_UPDATE_FRIEND_NOTIFY,
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MSG_CLIENT_ADD_IGNORE_RESPONSE,
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MSG_CLIENT_REMOVE_IGNORE_RESPONSE,
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MSG_CLIENT_GET_IGNORE_LIST_RESPONSE,
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MSG_CLIENT_TEAM_INVITE,
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MSG_CLIENT_TEAM_INVITE_INITIAL_RESPONSE,
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MSG_CLIENT_GUILD_CREATE_RESPONSE,
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MSG_CLIENT_GUILD_GET_STATUS_RESPONSE,
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MSG_CLIENT_GUILD_INVITE,
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MSG_CLIENT_GUILD_INVITE_INITIAL_RESPONSE,
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MSG_CLIENT_GUILD_INVITE_FINAL_RESPONSE,
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MSG_CLIENT_GUILD_INVITE_CONFIRM,
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MSG_CLIENT_GUILD_ADD_PLAYER,
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MSG_CLIENT_GUILD_REMOVE_PLAYER,
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MSG_CLIENT_GUILD_LOGIN_LOGOUT,
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MSG_CLIENT_GUILD_RANK_CHANGE,
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MSG_CLIENT_GUILD_DATA,
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MSG_CLIENT_GUILD_STATUS,
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MSG_CLIENT_MAIL,
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MSG_CLIENT_DB_PROXY_RESULT,
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MSG_CLIENT_SHOW_ALL_RESPONSE,
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MSG_CLIENT_WHO_RESPONSE,
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MSG_CLIENT_SEND_CANNED_TEXT,
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MSG_CLIENT_UPDATE_CHARACTER_NAME,
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MSG_CLIENT_SET_NETWORK_SIMULATOR,
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MSG_CLIENT_INVALID_CHAT_MESSAGE,
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MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE,
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MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE_PRIVATE,
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MSG_CLIENT_CHAT_MODERATION_STRING,
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MSG_CLIENT_UGC_MANIFEST_RESPONSE,
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MSG_CLIENT_IN_LOGIN_QUEUE,
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MSG_CLIENT_SERVER_STATES,
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MSG_CLIENT_GM_CLOSE_TARGET_CHAT_WINDOW,
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MSG_CLIENT_GENERAL_TEXT_FOR_LOCALIZATION,
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MSG_CLIENT_UPDATE_FREE_TRIAL_STATUS,
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MSG_CLIENT_UGC_DOWNLOAD_FAILED = 120
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};
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//! Used for packets sent to the master server
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enum MASTER {
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MSG_MASTER_REQUEST_PERSISTENT_ID = 1,
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MSG_MASTER_REQUEST_PERSISTENT_ID_RESPONSE,
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MSG_MASTER_REQUEST_ZONE_TRANSFER,
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MSG_MASTER_REQUEST_ZONE_TRANSFER_RESPONSE,
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MSG_MASTER_SERVER_INFO,
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MSG_MASTER_REQUEST_SESSION_KEY,
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MSG_MASTER_SET_SESSION_KEY,
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MSG_MASTER_SESSION_KEY_RESPONSE,
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MSG_MASTER_PLAYER_ADDED,
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MSG_MASTER_PLAYER_REMOVED,
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MSG_MASTER_CREATE_PRIVATE_ZONE,
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MSG_MASTER_REQUEST_PRIVATE_ZONE,
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MSG_MASTER_WORLD_READY,
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MSG_MASTER_PREP_ZONE,
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MSG_MASTER_SHUTDOWN,
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MSG_MASTER_SHUTDOWN_RESPONSE,
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MSG_MASTER_SHUTDOWN_IMMEDIATE,
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MSG_MASTER_SHUTDOWN_UNIVERSE,
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MSG_MASTER_AFFIRM_TRANSFER_REQUEST,
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MSG_MASTER_AFFIRM_TRANSFER_RESPONSE,
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MSG_MASTER_NEW_SESSION_ALERT
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};
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//! The Game messages
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enum GAME_MSG : unsigned short {
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GAME_MSG_TELEPORT = 19,
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GAME_MSG_SET_PLAYER_CONTROL_SCHEME = 26,
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GAME_MSG_DROP_CLIENT_LOOT = 30,
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GAME_MSG_DIE = 37,
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GAME_MSG_REQUEST_DIE = 38,
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GAME_MSG_PLAY_EMOTE = 41,
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GAME_MSG_PLAY_ANIMATION = 43,
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GAME_MSG_CONTROL_BEHAVIOR = 48,
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GAME_MSG_SET_NAME = 72,
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GAME_MSG_ECHO_START_SKILL = 118,
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GAME_MSG_START_SKILL = 119,
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GAME_MSG_VERIFY_ACK = 121,
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GAME_MSG_ADD_SKILL = 127,
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GAME_MSG_REMOVE_SKILL = 128,
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GAME_MSG_SET_CURRENCY = 133,
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GAME_MSG_PICKUP_CURRENCY = 137,
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GAME_MSG_PICKUP_ITEM = 139,
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GAME_MSG_TEAM_PICKUP_ITEM = 140,
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GAME_MSG_PLAY_FX_EFFECT = 154,
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GAME_MSG_STOP_FX_EFFECT = 155,
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GAME_MSG_REQUEST_RESURRECT = 159,
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GAME_MSG_RESURRECT = 160,
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GAME_MSG_PUSH_EQUIPPED_ITEMS_STATE = 191,
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GAME_MSG_POP_EQUIPPED_ITEMS_STATE = 192,
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GAME_MSG_SET_GM_LEVEL = 193,
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GAME_MSG_SET_STUNNED = 198,
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GAME_MSG_KNOCKBACK = 202,
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GAME_MSG_REBUILD_CANCEL = 209,
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GAME_MSG_ENABLE_REBUILD = 213,
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GAME_MSG_MOVE_ITEM_IN_INVENTORY = 224,
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GAME_MSG_ADD_ITEM_TO_INVENTORY_CLIENT_SYNC = 227,
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GAME_MSG_REMOVE_ITEM_FROM_INVENTORY = 230,
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GAME_MSG_EQUIP_ITEM = 231,
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GAME_MSG_UN_EQUIP_ITEM = 233,
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GAME_MSG_OFFER_MISSION = 248,
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GAME_MSG_RESPOND_TO_MISSION = 249,
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GAME_MSG_NOTIFY_MISSION = 254,
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GAME_MSG_NOTIFY_MISSION_TASK = 255,
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GAME_MSG_REBUILD_NOTIFY_STATE = 336,
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GAME_MSG_TERMINATE_INTERACTION = 357,
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GAME_MSG_SERVER_TERMINATE_INTERACTION = 358,
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GAME_MSG_REQUEST_USE = 364,
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GAME_MSG_VENDOR_OPEN_WINDOW = 369,
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GAME_MSG_BUY_FROM_VENDOR = 373,
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GAME_MSG_SELL_TO_VENDOR = 374,
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GAME_MSG_TEAM_SET_OFF_WORLD_FLAG = 383,
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GAME_MSG_SET_INVENTORY_SIZE = 389,
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GAME_MSG_ACKNOWLEDGE_POSSESSION = 391,
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GAME_MSG_SET_SHOOTING_GALLERY_PARAMS = 400,
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GAME_MSG_REQUEST_ACTIVITY_START_STOP = 402,
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GAME_MSG_REQUEST_ACTIVITY_ENTER = 403,
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GAME_MSG_REQUEST_ACTIVITY_EXIT = 404,
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GAME_MSG_ACTIVITY_ENTER = 405,
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GAME_MSG_ACTIVITY_EXIT = 406,
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GAME_MSG_ACTIVITY_START = 407,
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GAME_MSG_ACTIVITY_STOP = 408,
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GAME_MSG_SHOOTING_GALLERY_CLIENT_AIM_UPDATE = 409,
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GAME_MSG_SHOOTING_GALLERY_FIRE = 411,
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GAME_MSG_REQUEST_VENDOR_STATUS_UPDATE = 416,
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GAME_MSG_VENDOR_STATUS_UPDATE = 417,
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GAME_MSG_NOTIFY_CLIENT_SHOOTING_GALLERY_SCORE = 425,
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GAME_MSG_CONSUME_CLIENT_ITEM = 427,
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GAME_MSG_CLIENT_ITEM_CONSUMED = 428,
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GAME_MSG_UPDATE_SHOOTING_GALLERY_ROTATION = 448,
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GAME_MSG_SET_FLAG = 471,
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GAME_MSG_NOTIFY_CLIENT_FLAG_CHANGE = 472,
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GAME_MSG_VENDOR_TRANSACTION_RESULT = 476,
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GAME_MSG_HAS_BEEN_COLLECTED = 486,
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GAME_MSG_DISPLAY_CHAT_BUBBLE = 495,
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GAME_MSG_SPAWN_PET = 498,
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GAME_MSG_DESPAWN_PET = 499,
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GAME_MSG_PLAYER_LOADED = 505,
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GAME_MSG_PLAYER_READY = 509,
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GAME_MSG_REQUEST_LINKED_MISSION = 515,
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GAME_MSG_INVALID_ZONE_TRANSFER_LIST = 519,
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GAME_MSG_MISSION_DIALOGUE_OK = 520,
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GAME_MSG_DISPLAY_MESSAGE_BOX = 529,
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GAME_MSG_MESSAGE_BOX_RESPOND = 530,
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GAME_MSG_CHOICE_BOX_RESPOND = 531,
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GAME_MSG_SMASH = 537,
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GAME_MSG_UNSMASH = 538,
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GAME_MSG_SET_SHOOTING_GALLERY_RETICULE_EFFECT = 548,
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GAME_MSG_PLACE_MODEL_RESPONSE = 0x223,
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GAME_MSG_SET_JET_PACK_MODE = 561,
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GAME_MSG_REGISTER_PET_ID = 565,
|
|
GAME_MSG_REGISTER_PET_DBID = 566,
|
|
GAME_MSG_SHOW_ACTIVITY_COUNTDOWN = 568,
|
|
GAME_MSG_START_ACTIVITY_TIME = 576,
|
|
GAME_MSG_ACTIVITY_PAUSE = 602,
|
|
GAME_MSG_USE_NON_EQUIPMENT_ITEM = 603,
|
|
GAME_MSG_USE_ITEM_RESULT = 607,
|
|
GAME_MSG_COMMAND_PET = 640,
|
|
GAME_MSG_PET_RESPONSE = 641,
|
|
GAME_MSG_REQUEST_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 648,
|
|
GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 649,
|
|
GAME_MSG_NOTIFY_OBJECT = 656,
|
|
GAME_MSG_CLIENT_NOTIFY_PET = 659,
|
|
GAME_MSG_NOTIFY_PET = 660,
|
|
GAME_MSG_NOTIFY_PET_TAMING_MINIGAME = 661,
|
|
GAME_MSG_START_SERVER_PET_MINIGAME_TIMER = 662,
|
|
GAME_MSG_CLIENT_EXIT_TAMING_MINIGAME = 663,
|
|
GAME_MSG_PET_NAME_CHANGED = 686,
|
|
GAME_MSG_PET_TAMING_MINIGAME_RESULT = 667,
|
|
GAME_MSG_PET_TAMING_TRY_BUILD_RESULT = 668,
|
|
GAME_MSG_NOTIFY_TAMING_BUILD_SUCCESS = 673,
|
|
GAME_MSG_NOTIFY_TAMING_MODEL_LOADED_ON_SERVER = 674,
|
|
GAME_MSG_ADD_PET_TO_PLAYER = 681,
|
|
GAME_MSG_REQUEST_SET_PET_NAME = 683,
|
|
GAME_MSG_SET_PET_NAME = 684,
|
|
GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675,
|
|
GAME_MSG_SHOW_PET_ACTION_BUTTON = 692,
|
|
GAME_MSG_SET_EMOTE_LOCK_STATE = 693,
|
|
GAME_MSG_USE_ITEM_REQUIREMENTS_RESPONSE = 703,
|
|
GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713,
|
|
GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716,
|
|
GAME_MSG_QUERY_PROPERTY_DATA = 717,
|
|
GAME_MSG_PROPERTY_EDITOR_BEGIN = 724,
|
|
GAME_MSG_PROPERTY_EDITOR_END = 725,
|
|
GAME_MSG_START_PATHING = 735,
|
|
GAME_MSG_NOTIFY_CLIENT_ZONE_OBJECT = 737,
|
|
GAME_MSG_UPDATE_REPUTATION = 746,
|
|
GAME_MSG_PROPERTY_RENTAL_RESPONSE = 750,
|
|
GAME_MSG_REQUEST_PLATFORM_RESYNC = 760,
|
|
GAME_MSG_PLATFORM_RESYNC = 761,
|
|
GAME_MSG_PLAY_CINEMATIC = 762,
|
|
GAME_MSG_END_CINEMATIC = 763,
|
|
GAME_MSG_CINEMATIC_UPDATE = 764,
|
|
GAME_MSG_TOGGLE_GHOST_REFERENCE_OVERRIDE = 767,
|
|
GAME_MSG_SET_GHOST_REFERENCE_POSITION = 768,
|
|
GAME_MSG_FIRE_EVENT_SERVER_SIDE = 770,
|
|
GAME_MSG_SET_NETWORK_SCRIPT_VAR = 781,
|
|
GAME_MSG_UPDATE_MODEL_FROM_CLIENT = 793,
|
|
GAME_MSG_DELETE_MODEL_FROM_CLIENT = 794,
|
|
GAME_MSG_PLAY_ND_AUDIO_EMITTER = 821,
|
|
GAME_MSG_PLAY2_DAMBIENT_SOUND = 831,
|
|
GAME_MSG_ENTER_PROPERTY1 = 840,
|
|
GAME_MSG_ENTER_PROPERTY2 = 841,
|
|
GAME_MSG_PROPERTY_ENTRANCE_SYNC = 842,
|
|
GAME_MSG_PROPERTY_SELECT_QUERY = 845,
|
|
GAME_MSG_PARSE_CHAT_MESSAGE = 850,
|
|
GAME_MSG_BROADCAST_TEXT_TO_CHATBOX = 858,
|
|
GAME_MSG_OPEN_PROPERTY_MANAGEMENT = 860,
|
|
GAME_MSG_OPEN_PROPERTY_VENDOR = 861,
|
|
GAME_MSG_UPDATE_PROPERTY_OR_MODEL_FOR_FILTER_CHECK = 863,
|
|
GAME_MSG_CLIENT_TRADE_REQUEST = 868,
|
|
GAME_MSG_SERVER_TRADE_REQUEST = 869,
|
|
GAME_MSG_SERVER_TRADE_INVITE = 870,
|
|
GAME_MSG_CLIENT_TRADE_REPLY = 871,
|
|
GAME_MSG_SERVER_TRADE_REPLY = 872,
|
|
GAME_MSG_SERVER_TRADE_INITIAL_REPLY = 873,
|
|
GAME_MSG_SERVER_TRADE_FINAL_REPLY = 874,
|
|
GAME_MSG_CLIENT_TRADE_UPDATE = 875,
|
|
GAME_MSG_SERVER_SIDE_TRADE_UPDATE = 876,
|
|
GAME_MSG_SERVER_TRADE_UPDATE = 877,
|
|
GAME_MSG_CLIENT_TRADE_CANCEL = 878,
|
|
GAME_MSG_CLIENT_SIDE_TRADE_CANCEL = 879,
|
|
GAME_MSG_CLIENT_TRADE_ACCEPT = 880,
|
|
GAME_MSG_SERVER_SIDE_TRADE_ACCEPT = 881,
|
|
GAME_MSG_SERVER_SIDE_TRADE_CANCEL = 882,
|
|
GAME_MSG_SERVER_TRADE_CANCEL = 883,
|
|
GAME_MSG_SERVER_TRADE_ACCEPT = 884,
|
|
GAME_MSG_READY_FOR_UPDATES = 888,
|
|
GAME_MSG_ORIENT_TO_OBJECT = 905,
|
|
GAME_MSG_ORIENT_TO_POSITION = 906,
|
|
GAME_MSG_ORIENT_TO_ANGLE = 907,
|
|
GAME_MSG_BOUNCER_ACTIVE_STATUS = 942,
|
|
GAME_MSG_UN_USE_BBB_MODEL = 999,
|
|
GAME_MSG_BBB_LOAD_ITEM_REQUEST = 1000,
|
|
GAME_MSG_BBB_SAVE_REQUEST = 1001,
|
|
GAME_MSG_BBB_SAVE_RESPONSE = 1006,
|
|
GAME_MSG_NOTIFY_CLIENT_OBJECT = 1042,
|
|
GAME_MSG_DISPLAY_ZONE_SUMMARY = 1043,
|
|
GAME_MSG_ACTIVITY_STATE_CHANGE_REQUEST = 1053,
|
|
GAME_MSG_MODIFY_PLAYER_ZONE_STATISTIC = 1046,
|
|
GAME_MSG_START_BUILDING_WITH_ITEM = 1057,
|
|
GAME_MSG_START_ARRANGING_WITH_ITEM = 1061,
|
|
GAME_MSG_FINISH_ARRANGING_WITH_ITEM = 1062,
|
|
GAME_MSG_DONE_ARRANGING_WITH_ITEM = 1063,
|
|
GAME_MSG_SET_BUILD_MODE = 1068,
|
|
GAME_MSG_BUILD_MODE_SET = 1069,
|
|
GAME_MSG_SET_BUILD_MODE_CONFIRMED = 1073,
|
|
GAME_MSG_NOTIFY_CLIENT_FAILED_PRECONDITION = 1081,
|
|
GAME_MSG_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1093,
|
|
GAME_MSG_MODULAR_BUILD_BEGIN = 1094,
|
|
GAME_MSG_MODULAR_BUILD_END = 1095,
|
|
GAME_MSG_MODULAR_BUILD_MOVE_AND_EQUIP = 1096,
|
|
GAME_MSG_MODULAR_BUILD_FINISH = 1097,
|
|
GAME_MSG_REPORT_BUG = 1198,
|
|
GAME_MSG_MISSION_DIALOGUE_CANCELLED = 1129,
|
|
GAME_MSG_ECHO_SYNC_SKILL = 1144,
|
|
GAME_MSG_SYNC_SKILL = 1145,
|
|
GAME_MSG_REQUEST_SERVER_PROJECTILE_IMPACT = 1148,
|
|
GAME_MSG_DO_CLIENT_PROJECTILE_IMPACT = 1151,
|
|
GAME_MSG_MODULAR_BUILD_CONVERT_MODEL = 1155,
|
|
GAME_MSG_SET_PLAYER_ALLOWED_RESPAWN = 1165,
|
|
GAME_MSG_UI_MESSAGE_SERVER_TO_SINGLE_CLIENT = 1184,
|
|
GAME_MSG_UI_MESSAGE_SERVER_TO_ALL_CLIENTS = 1185,
|
|
GAME_MSG_PET_TAMING_TRY_BUILD = 1197,
|
|
GAME_MSG_REQUEST_SMASH_PLAYER = 1202,
|
|
GAME_MSG_FIRE_EVENT_CLIENT_SIDE = 1213,
|
|
GAME_MSG_TOGGLE_GM_INVIS = 1218,
|
|
GAME_MSG_CHANGE_OBJECT_WORLD_STATE = 1223,
|
|
GAME_MSG_VEHICLE_LOCK_INPUT = 1230,
|
|
GAME_MSG_VEHICLE_UNLOCK_INPUT = 1231,
|
|
GAME_MSG_RACING_RESET_PLAYER_TO_LAST_RESET = 1252,
|
|
GAME_MSG_RACING_SERVER_SET_PLAYER_LAP_AND_PLANE = 1253,
|
|
GAME_MSG_RACING_SET_PLAYER_RESET_INFO = 1254,
|
|
GAME_MSG_RACING_PLAYER_INFO_RESET_FINISHED = 1255,
|
|
GAME_MSG_LOCK_NODE_ROTATION = 1260,
|
|
GAME_MSG_VEHICLE_SET_WHEEL_LOCK_STATE = 1273,
|
|
GAME_MSG_NOTIFY_VEHICLE_OF_RACING_OBJECT = 1276,
|
|
GAME_MSG_PLAYER_REACHED_RESPAWN_CHECKPOINT = 1296,
|
|
GAME_MSG_HANDLE_UGC_EQUIP_POST_DELETE_BASED_ON_EDIT_MODE = 1300,
|
|
GAME_MSG_HANDLE_UGC_EQUIP_PRE_CREATE_BASED_ON_EDIT_MODE = 1301,
|
|
GAME_MSG_PROPERTY_CONTENTS_FROM_CLIENT = 1305,
|
|
GAME_MSG_GET_MODELS_ON_PROPERTY = 1306,
|
|
GAME_MSG_MATCH_REQUEST = 1308,
|
|
GAME_MSG_MATCH_RESPONSE = 1309,
|
|
GAME_MSG_MATCH_UPDATE = 1310,
|
|
GAME_MSG_MODULE_ASSEMBLY_DB_DATA_FOR_CLIENT = 1131,
|
|
GAME_MSG_MODULE_ASSEMBLY_QUERY_DATA = 1132,
|
|
GAME_MSG_VEHICLE_ADD_PASSIVE_BOOST_ACTION = 1340,
|
|
GAME_MSG_VEHICLE_REMOVE_PASSIVE_BOOST_ACTION = 1341,
|
|
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_PASSIVE_BOOST_ACTION = 1342,
|
|
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_PASSIVE_BOOST_ACTION = 1343,
|
|
GAME_MSG_VEHICLE_ADD_SLOWDOWN_ACTION = 1344,
|
|
GAME_MSG_VEHICLE_REMOVE_SLOWDOWN_ACTION = 1345,
|
|
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_SLOWDOWN_ACTION = 1346,
|
|
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_SLOWDOWN_ACTION = 1347,
|
|
GAME_MSG_BUYBACK_FROM_VENDOR = 1350,
|
|
GAME_MSG_SET_PROPERTY_ACCESS = 1366,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_PLACED = 1369,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_ROTATED = 1370,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED_WHILE_EQUIPPED = 1371,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_EQUIPPED = 1372,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_PICKED_UP = 1373,
|
|
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED = 1374,
|
|
GAME_MSG_NOTIFY_RACING_CLIENT = 1390,
|
|
GAME_MSG_RACING_PLAYER_HACK_CAR = 1391,
|
|
GAME_MSG_RACING_PLAYER_LOADED = 1392,
|
|
GAME_MSG_RACING_CLIENT_READY = 1393,
|
|
GAME_MSG_UPDATE_CHAT_MODE = 1395,
|
|
GAME_MSG_VEHICLE_NOTIFY_FINISHED_RACE = 1396,
|
|
GAME_MSG_SET_CONSUMABLE_ITEM = 1409,
|
|
GAME_MSG_SET_PET_NAME_MODERATED = 1448,
|
|
GAME_MSG_MODIFY_LEGO_SCORE = 1459,
|
|
GAME_MSG_RESTORE_TO_POST_LOAD_STATS = 1468,
|
|
GAME_MSG_SET_RAIL_MOVEMENT = 1471,
|
|
GAME_MSG_START_RAIL_MOVEMENT = 1472,
|
|
GAME_MSG_CANCEL_RAIL_MOVEMENT = 1474,
|
|
GAME_MSG_CLIENT_RAIL_MOVEMENT_READY = 1476,
|
|
GAME_MSG_PLAYER_RAIL_ARRIVED_NOTIFICATION = 1477,
|
|
GAME_MSG_UPDATE_PLAYER_STATISTIC = 1481,
|
|
GAME_MSG_MODULAR_ASSEMBLY_NIF_COMPLETED = 1498,
|
|
GAME_MSG_NOTIFY_NOT_ENOUGH_INV_SPACE = 1516,
|
|
GAME_MSG_TEAM_SET_LEADER = 0x0615,
|
|
GAME_MSG_TEAM_INVITE_CONFIRM = 0x0616,
|
|
GAME_MSG_TEAM_GET_STATUS_RESPONSE = 0x0617,
|
|
GAME_MSG_TEAM_ADD_PLAYER = 0x061a,
|
|
GAME_MSG_TEAM_REMOVE_PLAYER = 0x061b,
|
|
GAME_MSG_START_CELEBRATION_EFFECT = 1618,
|
|
GAME_MSG_ADD_BUFF = 1647,
|
|
GAME_MSG_SERVER_DONE_LOADING_ALL_OBJECTS = 1642,
|
|
GAME_MSG_PLACE_PROPERTY_MODEL = 1170,
|
|
GAME_MSG_VEHICLE_NOTIFY_HIT_IMAGINATION_SERVER = 1606,
|
|
GAME_MSG_ADD_RUN_SPEED_MODIFIER = 1505,
|
|
GAME_MSG_HANDLE_HOT_PROPERTY_DATA = 1511,
|
|
GAME_MSG_SEND_HOT_PROPERTY_DATA = 1510,
|
|
GAME_MSG_REMOVE_RUN_SPEED_MODIFIER = 1506,
|
|
GAME_MSG_UPDATE_PROPERTY_PERFORMANCE_COST = 1547,
|
|
GAME_MSG_PROPERTY_ENTRANCE_BEGIN = 1553,
|
|
GAME_MSG_REMOVE_BUFF = 1648,
|
|
GAME_MSG_REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1666,
|
|
GAME_MSG_RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1667,
|
|
GAME_MSG_PLAYER_SET_CAMERA_CYCLING_MODE = 1676,
|
|
GAME_MSG_SET_MOUNT_INVENTORY_ID = 1726,
|
|
GAME_MSG_NOTIFY_SERVER_LEVEL_PROCESSING_COMPLETE = 1734,
|
|
GAME_MSG_NOTIFY_LEVEL_REWARDS = 1735,
|
|
GAME_MSG_DISMOUNT_COMPLETE = 1756,
|
|
GAME_MSG_MARK_INVENTORY_ITEM_AS_ACTIVE = 1767,
|
|
END
|
|
};
|