mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
0545adfac3
Have fun!
48 lines
1.8 KiB
C++
48 lines
1.8 KiB
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class NtCombatChallengeServer : public CppScripts::Script
|
|
{
|
|
public:
|
|
void OnUse(Entity* self, Entity* user) override;
|
|
void OnDie(Entity* self, Entity* killer) override;
|
|
void OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) override;
|
|
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3) override;
|
|
void OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) override;
|
|
void SpawnTargetDummy(Entity* self);
|
|
void SetAttackImmunity(LWOOBJID objID, bool bTurnOn);
|
|
void OnChildLoaded(Entity* self, Entity* child);
|
|
void ResetGame(Entity* self);
|
|
void OnActivityTimerUpdate(Entity* self, float timeRemaining);
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
|
|
private:
|
|
float gameTime = 30.0f;
|
|
std::string startSound = "{a477f897-30da-4b15-8fce-895c6547adae}";
|
|
std::string stopSound = "{a832b9c5-b000-4c97-820a-2a7d1e68dd9d}";
|
|
std::string timerSound = "{79b38431-4fc7-403b-8ede-eaff700a7ab0}";
|
|
std::string timerLowSound = "{0e1f1284-e1c4-42ed-8ef9-93e8756948f8}";
|
|
std::string scoreSound = "{cfdade40-3d97-4cf5-b53c-862e0b84c1a1}";
|
|
|
|
std::vector<LOT> tTargets = {
|
|
13556, 13556, 13764, 13764, 13765, 13765,
|
|
13766, 13766, 13767, 13767, 13768, 13768,
|
|
13830, 13769, 13769, 13770, 13830, 13770,
|
|
13771, 13771, 13830, 13772
|
|
};
|
|
|
|
struct MissionRequirements
|
|
{
|
|
int32_t mission;
|
|
int32_t damage;
|
|
};
|
|
|
|
std::vector<MissionRequirements> tMissions = {
|
|
{1010, 25},
|
|
{1340, 100},
|
|
{1341, 240},
|
|
{1342, 290}
|
|
};
|
|
};
|