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d138b7b878
* Make case consistent * How modular can you go? Holy modular * Add comments * Initialize values
28 lines
842 B
C++
28 lines
842 B
C++
#ifndef __MIGRATEACTIONSMESSAGE__H__
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#define __MIGRATEACTIONSMESSAGE__H__
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#include "ActionContext.h"
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#include "BehaviorMessageBase.h"
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class AMFArrayValue;
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/**
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* @brief Sent when a player moves an Action after the first Action to a different Strip
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*
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*/
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class MigrateActionsMessage : public BehaviorMessageBase {
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public:
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MigrateActionsMessage(AMFArrayValue* arguments);
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const uint32_t GetSrcActionIndex() { return srcActionIndex; };
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const uint32_t GetDstActionIndex() { return dstActionIndex; };
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ActionContext GetSourceActionContext() { return sourceActionContext; };
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ActionContext GetDestinationActionContext() { return destinationActionContext; };
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private:
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ActionContext sourceActionContext;
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ActionContext destinationActionContext;
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uint32_t srcActionIndex;
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uint32_t dstActionIndex;
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};
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#endif //!__MIGRATEACTIONSMESSAGE__H__
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