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26 lines
516 B
C++
26 lines
516 B
C++
#pragma once
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#include <random>
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class dServer;
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class dLogger;
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class InstanceManager;
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class dChatFilter;
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class dConfig;
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class RakPeerInterface;
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class AssetManager;
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struct SystemAddress;
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namespace Game {
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extern dLogger* logger;
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extern dServer* server;
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extern InstanceManager* im;
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extern dChatFilter* chatFilter;
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extern dConfig* config;
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extern std::mt19937 randomEngine;
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extern RakPeerInterface* chatServer;
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extern AssetManager* assetManager;
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extern SystemAddress chatSysAddr;
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extern bool shouldShutdown;
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}
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