DarkflameServer/dScripts/NpcNpSpacemanBob.cpp
2021-12-05 18:54:36 +01:00

20 lines
691 B
C++

#include "NpcNpSpacemanBob.h"
#include "DestroyableComponent.h"
#include "Entity.h"
#include "GameMessages.h"
#include "MissionState.h"
#include "Game.h"
#include "dLogger.h"
void NpcNpSpacemanBob::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState)
{
if (missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE && missionID == 173)
{
DestroyableComponent* destroyable = static_cast<DestroyableComponent*>(target->GetComponent(COMPONENT_TYPE_DESTROYABLE));
destroyable->SetImagination(6);
MissionComponent* mission = static_cast<MissionComponent*>(target->GetComponent(COMPONENT_TYPE_MISSION));
mission->CompleteMission(664);
}
}