mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 13:37:22 +00:00
0545adfac3
Have fun!
94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
#include "SoundTriggerComponent.h"
|
|
#include "EntityManager.h"
|
|
#include "Game.h"
|
|
|
|
SoundTriggerComponent::SoundTriggerComponent(Entity* parent) : Component(parent) {
|
|
const auto musicCueName = parent->GetVar<std::string>(u"NDAudioMusicCue_Name");
|
|
const auto musicCueBoredomTime = parent->GetVar<float>(u"NDAudioMusicCue_BoredomTime");
|
|
|
|
this->musicCues.push_back({
|
|
musicCueName,
|
|
1,
|
|
musicCueBoredomTime
|
|
});
|
|
|
|
const auto mixerName = parent->GetVar<std::string>(u"NDAudioMixerProgram_Name");
|
|
this->mixerPrograms.push_back(mixerName);
|
|
|
|
const auto guid2String = parent->GetVar<std::string>(u"NDAudioEventGUID2");
|
|
if (!guid2String.empty()) {
|
|
this->guids.emplace_back(guid2String);
|
|
}
|
|
}
|
|
|
|
SoundTriggerComponent::~SoundTriggerComponent() = default;
|
|
|
|
void SoundTriggerComponent::Serialize(RakNet::BitStream *outBitStream, bool bIsInitialUpdate, unsigned int &flags) {
|
|
if (bIsInitialUpdate)
|
|
dirty = true;
|
|
|
|
outBitStream->Write(dirty);
|
|
|
|
if (dirty) {
|
|
outBitStream->Write<uint8_t>(this->musicCues.size());
|
|
for (const auto& musicCue : this->musicCues) {
|
|
outBitStream->Write<uint8_t>(musicCue.name.size());
|
|
outBitStream->Write(musicCue.name.c_str(), musicCue.name.size());
|
|
outBitStream->Write<uint32_t>(musicCue.result);
|
|
outBitStream->Write<float_t>(musicCue.boredomTime);
|
|
}
|
|
|
|
// Unknown part
|
|
outBitStream->Write<uint16_t>(0);
|
|
|
|
// GUID part
|
|
outBitStream->Write<uint8_t>(this->guids.size());
|
|
|
|
for (const auto guid : this->guids) {
|
|
outBitStream->Write<uint32_t>(guid.GetData1());
|
|
outBitStream->Write<uint16_t>(guid.GetData2());
|
|
outBitStream->Write<uint16_t>(guid.GetData3());
|
|
for (const auto& guidSubPart : guid.GetData4()) {
|
|
outBitStream->Write<uint8_t>(guidSubPart);
|
|
}
|
|
outBitStream->Write<uint32_t>(1); // Unknown
|
|
}
|
|
|
|
// Mixer program part
|
|
outBitStream->Write<uint8_t>(this->mixerPrograms.size());
|
|
for (const auto& mixerProgram : mixerPrograms) {
|
|
outBitStream->Write<uint8_t>(mixerProgram.size());
|
|
outBitStream->Write(mixerProgram.c_str(), mixerProgram.size());
|
|
outBitStream->Write<uint32_t>(1); // Unknown
|
|
}
|
|
|
|
dirty = false;
|
|
}
|
|
}
|
|
|
|
void SoundTriggerComponent::ActivateMusicCue(const std::string& name) {
|
|
if (std::find_if(this->musicCues.begin(), this->musicCues.end(), [name](const MusicCue& musicCue) {
|
|
return musicCue.name == name;
|
|
}) == this->musicCues.end()) {
|
|
this->musicCues.push_back({
|
|
name,
|
|
1,
|
|
-1.0f
|
|
});
|
|
dirty = true;
|
|
EntityManager::Instance()->SerializeEntity(m_Parent);
|
|
}
|
|
}
|
|
|
|
void SoundTriggerComponent::DeactivateMusicCue(const std::string& name) {
|
|
const auto musicCue = std::find_if(this->musicCues.begin(), this->musicCues.end(), [name](const MusicCue& musicCue) {
|
|
return musicCue.name == name;
|
|
});
|
|
|
|
if (musicCue != this->musicCues.end()) {
|
|
this->musicCues.erase(musicCue);
|
|
dirty = true;
|
|
EntityManager::Instance()->SerializeEntity(m_Parent);
|
|
}
|
|
}
|