DarkflameServer/dScripts/02_server/Map/njhub/NjNPCMissionSpinjitzuServer.h
2023-10-09 15:31:25 -05:00

26 lines
725 B
C++

#pragma once
#include "CppScripts.h"
#include <map>
#include "ePlayerFlag.h"
static std::map<std::u16string, ePlayerFlag> ElementFlags = {
{u"earth", ePlayerFlag::NJ_EARTH_SPINJITZU},
{u"lightning", ePlayerFlag::NJ_LIGHTNING_SPINJITZU},
{u"ice", ePlayerFlag::NJ_ICE_SPINJITZU},
{u"fire", ePlayerFlag::NJ_FIRE_SPINJITZU}
};
static std::map<std::u16string, uint32_t> ElementMissions = {
{u"earth", 1796},
{u"lightning", 1952},
{u"ice", 1959},
{u"fire", 1962},
};
class NjNPCMissionSpinjitzuServer : virtual public CppScripts::Script {
public:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
private:
const std::u16string ElementVariable = u"element";
};