DarkflameServer/dScripts/02_server/Map/AG/AgMonumentLaserServer.h
Aaron Kimbrell 9708ea28dc
refactor: removed hardcoded ag laser logic (#1079)
* Removed hardcoded laser logic

* Address feedback
2023-05-13 18:21:17 -05:00

9 lines
199 B
C++

#pragma once
#include "CppScripts.h"
class AgMonumentLaserServer : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnDie(Entity* self, Entity* killer) override;
};