DarkflameServer/dGame/ModifierRarity.h
2024-06-02 09:53:56 +02:00

25 lines
273 B
C++

#pragma once
#include <cstdint>
#include <string>
namespace nejlika
{
enum class ModifierRarity : uint8_t
{
Common,
Uncommon,
Rare,
Epic,
Legendary,
Relic
};
namespace ModifierRarityHelper
{
const std::string& GetModifierRarityColor(ModifierRarity rarity);
}
}