Files
DarkflameServer/dGame/dComponents/PackageComponent.h
Aaron Kimbrell 6628aa2d45 feat(entity): the client's package component (53)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 07:09:10 -05:00

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524 B
C++

#ifndef PACKAGECOMPONENT_H
#define PACKAGECOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Package, as the client's LWOPackageComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class PackageComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PACKAGE;
PackageComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // PACKAGECOMPONENT_H