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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
// Darkflame Universe
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// Copyright 2025
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#ifndef SD0_H
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#define SD0_H
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#include <fstream>
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#include <vector>
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// Sd0 is comprised of multiple zlib compressed buffers stored in a row.
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class Sd0 {
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public:
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using BinaryBuffer = std::vector<uint8_t>;
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static inline const char* SD0_HEADER = "sd0\x01\xff";
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/**
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* @brief Max size of an inflated sd0 zlib chunk
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*/
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static constexpr inline size_t MAX_UNCOMPRESSED_CHUNK_SIZE = 1024 * 256;
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// Read the input buffer into an internal chunk stream to be used later
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Sd0(std::istream& buffer);
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// Uncompresses the entire Sd0 buffer and returns it as a string
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[[nodiscard]] std::string GetAsStringUncompressed() const;
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// Gets the Sd0 buffer as a stream in its raw compressed form
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[[nodiscard]] std::stringstream GetAsStream() const;
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// Gets the Sd0 buffer as a vector in its raw compressed form
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[[nodiscard]] const std::vector<BinaryBuffer>& GetAsVector() const;
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// Compress data into a Sd0 buffer
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void FromData(const uint8_t* data, size_t bufferSize);
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private:
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std::vector<BinaryBuffer> m_Chunks{};
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};
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#endif //!SD0_H
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