DarkflameServer/dGame/dInventory
David Markowitz 5942182486
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
2023-10-21 16:31:55 -07:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Item.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
ItemSet.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00