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1af3e59348
* Scripts for the AG sentinel camp QB wall * use lookat * Address feedback * Fix stromling spawner * fix aggro and remove logs Co-authored-by: Jett <55758076+Jettford@users.noreply.github.com>
18 lines
654 B
C++
18 lines
654 B
C++
#pragma once
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#include "CppScripts.h"
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class QbSpawner : public CppScripts::Script {
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public:
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void OnStartup(Entity* self) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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void OnChildLoaded(Entity* self, Entity* child);
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void OnChildRemoved(Entity* self, Entity* child);
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void AggroTargetObject(Entity* self, Entity* enemy);
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private:
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const int m_DefaultMobNum = 3;
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const float m_DefaultSpawnDist = 25.0;
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const LWOOBJID m_DefaultMobTemplate = 4712;
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const float m_DefaultSpawnTime = 2.0;
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};
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