mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-25 15:03:34 +00:00
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
/*!
|
|
\file CDItemSetsTable.hpp
|
|
\brief Contains data for the ItemSets table
|
|
*/
|
|
|
|
//! ZoneTable Struct
|
|
struct CDItemSets {
|
|
unsigned int setID; //!< The item set ID
|
|
unsigned int locStatus; //!< The loc status
|
|
std::string itemIDs; //!< THe item IDs
|
|
unsigned int kitType; //!< The item kit type
|
|
unsigned int kitRank; //!< The item kit rank
|
|
unsigned int kitImage; //!< The item kit image
|
|
unsigned int skillSetWith2; //!< The skill set with 2
|
|
unsigned int skillSetWith3; //!< The skill set with 3
|
|
unsigned int skillSetWith4; //!< The skill set with 4
|
|
unsigned int skillSetWith5; //!< The skill set with 5
|
|
unsigned int skillSetWith6; //!< The skill set with 6
|
|
bool localize; //!< Whether or localize
|
|
std::string gate_version; //!< The gate version
|
|
unsigned int kitID; //!< The kit ID
|
|
float priority; //!< The priority
|
|
};
|
|
|
|
//! ItemSets table
|
|
class CDItemSetsTable : public CDTable {
|
|
private:
|
|
std::vector<CDItemSets> entries;
|
|
|
|
public:
|
|
|
|
//! Constructor
|
|
CDItemSetsTable(void);
|
|
|
|
//! Destructor
|
|
~CDItemSetsTable(void);
|
|
|
|
//! Returns the table's name
|
|
/*!
|
|
\return The table name
|
|
*/
|
|
std::string GetName(void) const override;
|
|
|
|
//! Queries the table with a custom "where" clause
|
|
/*!
|
|
\param predicate The predicate
|
|
*/
|
|
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
|
|
|
//! Gets all the entries in the table
|
|
/*!
|
|
\return The entries
|
|
*/
|
|
std::vector<CDItemSets> GetEntries(void) const;
|
|
|
|
};
|
|
|