mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 17:58:20 +00:00
259c236b72
When applied this commit fixes the unix build of the previous dLogger PR. This commit also fixes backwards compatability with config files.
490 lines
14 KiB
CMake
490 lines
14 KiB
CMake
cmake_minimum_required(VERSION 3.12)
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project(Darkflame)
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# Read variables from file
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FILE(READ "${CMAKE_SOURCE_DIR}/CMakeVariables.txt" variables)
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string(REPLACE "\\\n" "" variables ${variables})
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string(REPLACE "\n" ";" variables ${variables})
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# Set the cmake variables, formatted as "VARIABLE #" in variables
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foreach(variable ${variables})
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# If the string contains a #, skip it
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if("${variable}" MATCHES "#")
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continue()
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endif()
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# Split the variable into name and value
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string(REPLACE "=" ";" variable ${variable})
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# Check that the length of the variable is 2 (name and value)
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list(LENGTH variable length)
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if(NOT ${length} EQUAL 2)
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continue()
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endif()
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list(GET variable 0 variable_name)
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list(GET variable 1 variable_value)
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# Set the variable
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set(${variable_name} ${variable_value})
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# Add compiler definition
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${variable_name}=${variable_value}")
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message(STATUS "Variable: ${variable_name} = ${variable_value}")
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endforeach()
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# On windows it's better to build this from source, as there's no way FindZLIB is gonna find it
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if(NOT WIN32)
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find_package(ZLIB REQUIRED)
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endif()
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# Fetch External (Non-Submodule) Libraries
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if(WIN32)
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include(FetchContent)
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FetchContent_Declare(
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mysql
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URL https://dev.mysql.com/get/Downloads/Connector-C++/mysql-connector-c++-8.0.27-winx64.zip
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URL_HASH MD5=e3c53f6e4d0a72fde2713f7597bf9468
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)
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FetchContent_Declare(
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zlib
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URL http://github.com/madler/zlib/archive/refs/tags/v1.2.11.zip
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URL_HASH MD5=9d6a627693163bbbf3f26403a3a0b0b1
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)
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FetchContent_MakeAvailable(zlib)
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FetchContent_MakeAvailable(mysql)
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set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
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set_target_properties(zlib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}") # Why?
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add_library(ZLIB::ZLIB ALIAS zlib) # You're welcome
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endif(WIN32)
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if(UNIX)
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if(APPLE)
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else()
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include(FetchContent)
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FetchContent_Declare(
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mysql
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URL https://dev.mysql.com/get/Downloads/Connector-C++/mysql-connector-c++-8.0.27-linux-glibc2.12-x86-64bit.tar.gz
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URL_HASH MD5=12f086b76c11022cc7139b41a36cdf9e
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)
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FetchContent_MakeAvailable(mysql)
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if (__include_backtrace__ AND __compile_backtrace__)
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FetchContent_Declare(
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backtrace
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GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
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)
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FetchContent_MakeAvailable(backtrace)
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if (NOT EXISTS ${backtrace_SOURCE_DIR}/.libs)
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set(backtrace_make_cmd "${backtrace_SOURCE_DIR}/configure --prefix=\"/usr\" --enable-shared --with-system-libunwind")
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execute_process(
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COMMAND bash -c "cd ${backtrace_SOURCE_DIR} && ${backtrace_make_cmd} && make && cd ${CMAKE_SOURCE_DIR}"
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)
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endif()
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link_directories(${backtrace_SOURCE_DIR}/.libs/)
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include_directories(${backtrace_SOURCE_DIR})
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endif(__include_backtrace__)
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endif()
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endif(UNIX)
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# Set the version
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set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPROJECT_VERSION=${PROJECT_VERSION}")
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# Echo the version
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message(STATUS "Version: ${PROJECT_VERSION}")
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set(CMAKE_CXX_STANDARD 17)
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if(WIN32)
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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endif(WIN32)
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# Our output dir
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set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
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# Create a /res directory
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make_directory(${CMAKE_BINARY_DIR}/res)
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# Create a /locale directory
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make_directory(${CMAKE_BINARY_DIR}/locale)
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# Create a /logs directory
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make_directory(${CMAKE_BINARY_DIR}/logs)
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# Copy ini files on first build
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/authconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/authconfig.ini ${PROJECT_BINARY_DIR}/authconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/chatconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/chatconfig.ini ${PROJECT_BINARY_DIR}/chatconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/worldconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/worldconfig.ini ${PROJECT_BINARY_DIR}/worldconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/masterconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/masterconfig.ini ${PROJECT_BINARY_DIR}/masterconfig.ini
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COPYONLY
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)
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endif()
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# Copy files to output
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configure_file("${CMAKE_SOURCE_DIR}/vanity/CREDITS.md" "${CMAKE_BINARY_DIR}/vanity/CREDITS.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/INFO.md" "${CMAKE_BINARY_DIR}/vanity/INFO.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/TESTAMENT.md" "${CMAKE_BINARY_DIR}/vanity/TESTAMENT.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/NPC.xml" "${CMAKE_BINARY_DIR}/vanity/NPC.xml" COPYONLY)
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# 3rdparty includes
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/raknet/Source/)
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if(UNIX)
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if(APPLE)
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include_directories(/usr/local/include/)
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include_directories(/usr/local/mysql-connector-c++/include/jdbc/)
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include_directories(/usr/local/mysql-connector-c++/include/jdbc/cppconn/)
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else()
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include_directories(${mysql_SOURCE_DIR}/include/jdbc/)
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include_directories(${mysql_SOURCE_DIR}/include/jdbc/cppconn/)
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endif(APPLE)
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endif(UNIX)
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if(WIN32)
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include_directories(${mysql_SOURCE_DIR}/include/jdbc)
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include_directories(${mysql_SOURCE_DIR}/include/jdbc/cppconn)
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endif(WIN32)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Recast/Include)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Detour/Include)
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include_directories(${ZLIB_INCLUDE_DIRS})
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# Bcrypt
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if (NOT WIN32)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include/bcrypt)
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else ()
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include)
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endif ()
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# Our includes
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include_directories(${PROJECT_BINARY_DIR})
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include_directories(${PROJECT_SOURCE_DIR}/dChatFilter/)
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include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dBehaviors)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dComponents)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dGameMessages)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dInventory)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dMission)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dEntity)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dUtilities)
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include_directories(${PROJECT_SOURCE_DIR}/dPhysics/)
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include_directories(${PROJECT_SOURCE_DIR}/dZoneManager/)
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include_directories(${PROJECT_SOURCE_DIR}/dDatabase/)
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include_directories(${PROJECT_SOURCE_DIR}/dDatabase/Tables/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/SQLite/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/cpplinq/)
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include_directories(${PROJECT_SOURCE_DIR}/dNet/)
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include_directories(${PROJECT_SOURCE_DIR}/dScripts/)
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# Default to linking to libmysql
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set(MYSQL_LIB mysql)
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if(WIN32)
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set(MYSQL_LIB mysqlcppconn)
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endif(WIN32)
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# Lib folders:
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link_directories(${PROJECT_BINARY_DIR})
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if(UNIX)
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if(APPLE)
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link_directories(/usr/local/mysql-connector-c++/lib64/)
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else()
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link_directories(${mysql_SOURCE_DIR}/lib64/)
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# Link to libmysqlcppconn on Linux
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set(MYSQL_LIB mysqlcppconn)
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endif(APPLE)
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endif(UNIX)
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if(WIN32)
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link_directories(${mysql_SOURCE_DIR}/lib64/vs14)
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endif(WIN32)
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# Source Code
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file(
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GLOB SOURCES
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dWorldServer/*.cpp
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)
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# Source Code for AuthServer
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file(
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GLOB SOURCES_AUTH
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dAuthServer/*.cpp
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)
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# Source Code for MasterServer
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file(
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GLOB SOURCES_MASTER
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dMasterServer/*.cpp
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)
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# Source Code for ChatServer
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file(
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GLOB SOURCES_CHAT
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dChatServer/*.cpp
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)
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# Source Code for raknet
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file(
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GLOB SOURCES_RAKNET
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/thirdparty/raknet/Source/*.cpp
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)
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# Source Code for recast
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file(
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GLOB SOURCES_RECAST
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Recast/Source/*.cpp
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)
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# Source Code for detour
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file(
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GLOB SOURCES_DETOUR
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Detour/Source/*.cpp
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)
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# Source Code for tinyxml2
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file(
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GLOB SOURCES_TINYXML2
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.cpp
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)
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# Source Code for libbcrypt
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file(
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GLOB SOURCES_LIBBCRYPT
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/*.c
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${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/src/*.c
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)
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# Source Code for dCommon
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file(
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GLOB SOURCES_DCOMMON
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dCommon/*.cpp
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)
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# Source Code for dChatFilter
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file(
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GLOB SOURCES_DCHATFILTER
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dChatFilter/*.cpp
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)
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# Source Code for dDatabase
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file(
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GLOB SOURCES_DDATABASE
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dDatabase/*.cpp
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${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.cpp
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${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.cpp
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${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.c
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)
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# Source Code for dNet
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file(
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GLOB SOURCES_DNET
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dNet/*.cpp
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)
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# Source Code for dGame
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file(
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GLOB SOURCES_DGAME
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dGame/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dBehaviors/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dComponents/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dGameMessages/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dInventory/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dMission/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dEntity/*.cpp
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${PROJECT_SOURCE_DIR}/dGame/dUtilities/*.cpp
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${PROJECT_SOURCE_DIR}/dScripts/*.cpp
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)
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# Source Code for dZoneManager
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file(
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GLOB SOURCES_DZM
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dZoneManager/*.cpp
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)
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# Source Code for dPhysics
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file(
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GLOB SOURCES_DPHYSICS
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dPhysics/*.cpp
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)
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# 3rdparty static libraries:
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#add_library(zlib ${SOURCES_ZLIB})
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add_library(raknet ${SOURCES_RAKNET})
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add_library(tinyxml2 ${SOURCES_TINYXML2})
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add_library(detour ${SOURCES_DETOUR})
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add_library(recast ${SOURCES_RECAST})
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add_library(libbcrypt ${SOURCES_LIBBCRYPT})
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# Our static libraries:
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add_library(dCommon ${SOURCES_DCOMMON})
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add_library(dChatFilter ${SOURCES_DCHATFILTER})
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add_library(dDatabase ${SOURCES_DDATABASE})
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add_library(dNet ${SOURCES_DNET})
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add_library(dGame ${SOURCES_DGAME})
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add_library(dZoneManager ${SOURCES_DZM})
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add_library(dPhysics ${SOURCES_DPHYSICS})
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target_link_libraries(dNet dCommon) #Needed because otherwise linker errors occur.
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target_link_libraries(dCommon ZLIB::ZLIB)
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target_link_libraries(dCommon libbcrypt)
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# Our executables:
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add_executable(WorldServer ${SOURCES})
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add_executable(AuthServer ${SOURCES_AUTH})
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add_executable(MasterServer ${SOURCES_MASTER})
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add_executable(ChatServer ${SOURCES_CHAT})
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# Target libraries to link to:
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target_link_libraries(WorldServer dCommon)
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target_link_libraries(WorldServer dChatFilter)
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target_link_libraries(WorldServer dDatabase)
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target_link_libraries(WorldServer dNet)
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target_link_libraries(WorldServer dGame)
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target_link_libraries(WorldServer dZoneManager)
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target_link_libraries(WorldServer dPhysics)
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target_link_libraries(WorldServer detour)
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target_link_libraries(WorldServer recast)
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target_link_libraries(WorldServer raknet)
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target_link_libraries(WorldServer ${MYSQL_LIB})
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if(UNIX)
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target_link_libraries(WorldServer pthread)
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target_link_libraries(WorldServer dl)
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if(NOT APPLE AND __include_backtrace__)
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target_link_libraries(WorldServer backtrace)
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target_link_libraries(MasterServer backtrace)
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target_link_libraries(AuthServer backtrace)
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target_link_libraries(ChatServer backtrace)
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endif()
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endif(UNIX)
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if(WIN32)
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target_link_libraries(WorldServer ws2_32)
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endif(WIN32)
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target_link_libraries(WorldServer tinyxml2)
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# Target libraries for Auth:
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target_link_libraries(AuthServer dCommon)
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target_link_libraries(AuthServer dDatabase)
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target_link_libraries(AuthServer dNet)
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target_link_libraries(AuthServer raknet)
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target_link_libraries(AuthServer ${MYSQL_LIB})
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if(UNIX)
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target_link_libraries(AuthServer pthread)
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target_link_libraries(AuthServer dl)
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endif(UNIX)
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if(WIN32)
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target_link_libraries(AuthServer ws2_32)
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endif(WIN32)
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# Target libraries for Master:
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target_link_libraries(MasterServer dCommon)
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target_link_libraries(MasterServer dDatabase)
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target_link_libraries(MasterServer dNet)
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target_link_libraries(MasterServer raknet)
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target_link_libraries(MasterServer ${MYSQL_LIB})
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if(UNIX)
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target_link_libraries(MasterServer pthread)
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target_link_libraries(MasterServer dl)
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endif(UNIX)
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if(WIN32)
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target_link_libraries(MasterServer ws2_32)
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endif(WIN32)
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# Target libraries for Chat:
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target_link_libraries(ChatServer dCommon)
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target_link_libraries(ChatServer dChatFilter)
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target_link_libraries(ChatServer dDatabase)
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target_link_libraries(ChatServer dNet)
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target_link_libraries(ChatServer raknet)
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target_link_libraries(ChatServer ${MYSQL_LIB})
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if(UNIX)
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target_link_libraries(ChatServer pthread)
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target_link_libraries(ChatServer dl)
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endif(UNIX)
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if(WIN32)
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target_link_libraries(ChatServer ws2_32)
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endif(WIN32)
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# Compiler flags:
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# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
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# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
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# Disabled no-register
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# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
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if(UNIX)
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if(APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -Wno-unused-result -Wno-unknown-pragmas -fpermissive -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -fPIC")
|
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else()
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -Wno-unused-result -Wno-unknown-pragmas -fpermissive -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC")
|
|
endif()
|
|
if (__dynamic)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
|
|
endif()
|
|
if (__ggdb)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ggdb")
|
|
endif()
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
|
endif(UNIX)
|