Files
DarkflameServer/dScripts/ai/FV/Dragon_Instance/FvDragonInstanceServer.cpp
David Markowitz 361db1853c fixes
2026-06-22 00:13:58 -07:00

15 lines
463 B
C++

#include "FvDragonInstanceServer.h"
#include "Entity.h"
#include "DestroyableComponent.h"
void FvDragonInstanceServer::OnPlayerLoaded(Entity* self, Entity* player) {
auto* const destComp = player->GetComponent<DestroyableComponent>();
if (destComp) {
destComp->SetHealth(destComp->GetMaxHealth());
destComp->SetArmor(destComp->GetMaxArmor());
destComp->SetImagination(destComp->GetMaxImagination());
Game::entityManager->SerializeEntity(player);
}
}