Files
DarkflameServer/dGame/dUtilities/SlashCommands
Aaron Kimbrell 718bd78e8c fix: check for the player before handling the messages a player sends
Several messages used the player, the character or the user they named
without checking that there is one. A match request and a trade request
are now only handled for the player that sent them, a linked mission
request and a build mode change only for the sending player, and the
remaining handlers return when the player, character or user is
missing.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 16:28:34 -06:00
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