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Deleting an item now follows the item's DeletionRestrictions row (ItemComponent.delResIndex), as the client's LWOInventoryComponent_Common::CanRemoveFromInventory (0x00ce0d20) and CheckDeletionRestrictionIndex (0x00c94c20) do: an item the player is driving or riding can't be deleted, an operator can delete anything, and otherwise the row decides: - LOTS_INCLUDED: only while the player has another item of any of the LOTs (the last rocket can't be deleted) - LOTS_EXCLUDED: only while the player has other items of all of the LOTs - ANY_RESTRICTION / ALL_RESTRICTIONS: any / all of the listed rows allow it (a row that names itself again allows it) - ZONE: only in the listed zones - ALWAYS_RESTRICTED: never A missing, unrestricted or bad row (no valid ids, unknown check type) allows it. The client checks first and shows the row's failure reason; the server checks again and ignores a client's forceDeletion. Refs issue 960 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
44 lines
1.3 KiB
CMake
44 lines
1.3 KiB
CMake
set(DDATABASE_CDCLIENTDATABASE_CDCLIENTTABLES_SOURCES "CDActivitiesTable.cpp"
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"CDActivityRewardsTable.cpp"
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"CDAnimationsTable.cpp"
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"CDBehaviorParameterTable.cpp"
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"CDBehaviorTemplateTable.cpp"
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"CDBrickIDTableTable.cpp"
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"CDComponentsRegistryTable.cpp"
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"CDCurrencyTableTable.cpp"
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"CDDestructibleComponentTable.cpp"
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"CDEmoteTable.cpp"
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"CDFeatureGatingTable.cpp"
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"CDInventoryComponentTable.cpp"
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"CDItemComponentTable.cpp"
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"CDItemSetSkillsTable.cpp"
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"CDItemSetsTable.cpp"
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"CDLevelProgressionLookupTable.cpp"
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"CDLootMatrixTable.cpp"
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"CDLootTableTable.cpp"
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"CDMissionEmailTable.cpp"
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"CDMissionNPCComponentTable.cpp"
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"CDMissionsTable.cpp"
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"CDMissionTasksTable.cpp"
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"CDMovementAIComponentTable.cpp"
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"CDObjectSkillsTable.cpp"
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"CDObjectsTable.cpp"
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"CDPetComponentTable.cpp"
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"CDPackageComponentTable.cpp"
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"CDPlayerFlagsTable.cpp"
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"CDPhysicsComponentTable.cpp"
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"CDPropertyEntranceComponentTable.cpp"
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"CDPropertyTemplateTable.cpp"
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"CDProximityMonitorComponentTable.cpp"
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"CDRailActivatorComponent.cpp"
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"CDRarityTableTable.cpp"
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"CDRebuildComponentTable.cpp"
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"CDRewardCodesTable.cpp"
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"CDRewardsTable.cpp"
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"CDScriptComponentTable.cpp"
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"CDSkillBehaviorTable.cpp"
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"CDTamingBuildPuzzleTable.cpp"
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"CDVendorComponentTable.cpp"
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"CDZoneTableTable.cpp"
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"CDDeletionRestrictionsTable.cpp" PARENT_SCOPE)
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