mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 12:18:22 +00:00
631365b7f7
* update naming for animation flag enum value 0 * Add change idle flags behaviors and GM * default to 0 when none is given
45 lines
628 B
C++
45 lines
628 B
C++
#pragma once
|
|
|
|
#ifndef __EANINMATIONFLAGS__H__
|
|
#define __EANINMATIONFLAGS__H__
|
|
|
|
#include <cstdint>
|
|
|
|
enum class eAnimationFlags : uint32_t {
|
|
IDLE_NONE = 0,
|
|
IDLE_BASIC,
|
|
IDLE_SWIM,
|
|
IDLE_CARRY,
|
|
IDLE_SWORD,
|
|
IDLE_HAMMER,
|
|
IDLE_SPEAR,
|
|
IDLE_PISTOL,
|
|
IDLE_BOW,
|
|
IDLE_COMBAT,
|
|
IDLE_JETPACK,
|
|
IDLE_HORSE,
|
|
IDLE_SG,
|
|
IDLE_ORGAN,
|
|
IDLE_SKATEBOARD,
|
|
IDLE_DAREDEVIL,
|
|
IDLE_SAMURAI,
|
|
IDLE_SUMMONER,
|
|
IDLE_BUCCANEER,
|
|
IDLE_MISC,
|
|
IDLE_NINJA,
|
|
IDLE_MISC1,
|
|
IDLE_MISC2,
|
|
IDLE_MISC3,
|
|
IDLE_MISC4,
|
|
IDLE_MISC5,
|
|
IDLE_MISC6,
|
|
IDLE_MISC7,
|
|
IDLE_MISC8,
|
|
IDLE_MISC9,
|
|
IDLE_MISC10,
|
|
IDLE_MISC11,
|
|
IDLE_MISC12
|
|
};
|
|
|
|
#endif //!__EANINMATIONFLAGS__H__
|