mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
d138b7b878
* Make case consistent * How modular can you go? Holy modular * Add comments * Initialize values
19 lines
403 B
C++
19 lines
403 B
C++
#ifndef __ADDMESSAGE__H__
|
|
#define __ADDMESSAGE__H__
|
|
|
|
#include "BehaviorMessageBase.h"
|
|
|
|
/**
|
|
* @brief Sent when a player adds a Behavior A from their inventory to a model.
|
|
*
|
|
*/
|
|
class AddMessage : public BehaviorMessageBase {
|
|
public:
|
|
AddMessage(AMFArrayValue* arguments);
|
|
const uint32_t GetBehaviorIndex() { return behaviorIndex; };
|
|
private:
|
|
uint32_t behaviorIndex;
|
|
};
|
|
|
|
#endif //!__ADDMESSAGE__H__
|