DarkflameServer/dGame/dUtilities
Aaron Kimbrell 1eff3ae454
Add checks to AssetBuffers before they are used (#820)
* add checks to buffers before they are used
to avoid crashing

* address feedback
2022-11-10 12:59:31 -06:00
..
BrickDatabase.cpp Add checks to AssetBuffers before they are used (#820) 2022-11-10 12:59:31 -06:00
BrickDatabase.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dLocale.cpp format codebase 2022-07-28 08:39:57 -05:00
dLocale.h format codebase 2022-07-28 08:39:57 -05:00
GameConfig.cpp format codebase 2022-07-28 08:39:57 -05:00
GameConfig.h format codebase 2022-07-28 08:39:57 -05:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp format codebase 2022-07-28 08:39:57 -05:00
Loot.h format codebase 2022-07-28 08:39:57 -05:00
Mail.cpp use UTF8ToUTF16 more (#695) 2022-08-02 08:56:20 -05:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp format codebase 2022-07-28 08:39:57 -05:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp Add checks to AssetBuffers before they are used (#820) 2022-11-10 12:59:31 -06:00
SlashCommandHandler.h format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.cpp format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.h format codebase 2022-07-28 08:39:57 -05:00