DarkflameServer/dGame/dUtilities
David Markowitz 1d5c71eb9b
Fix Pet Taming causing seg fault (#818)
* Fix Pet Taming

* Fix Pet Taming

* fix pet taming path loading
just make it go to build file since the asset managet handles intermediate steps
there is never res in the path in the live db, so no need to check

* special case BrickModels to uppercase if unpacked
remove redundent variable

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2022-11-05 19:09:26 -05:00
..
BrickDatabase.cpp Fix Pet Taming causing seg fault (#818) 2022-11-05 19:09:26 -05:00
BrickDatabase.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dLocale.cpp format codebase 2022-07-28 08:39:57 -05:00
dLocale.h format codebase 2022-07-28 08:39:57 -05:00
GameConfig.cpp format codebase 2022-07-28 08:39:57 -05:00
GameConfig.h format codebase 2022-07-28 08:39:57 -05:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp format codebase 2022-07-28 08:39:57 -05:00
Loot.h format codebase 2022-07-28 08:39:57 -05:00
Mail.cpp use UTF8ToUTF16 more (#695) 2022-08-02 08:56:20 -05:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp format codebase 2022-07-28 08:39:57 -05:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
SlashCommandHandler.h format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.cpp format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.h format codebase 2022-07-28 08:39:57 -05:00