DarkflameServer/dGame/CMakeLists.txt
David Markowitz ee01d13969 Add a player manager
Used for the static Player functions.  Further removes stuff from the Player class/file.
2024-01-12 04:33:36 -08:00

36 lines
916 B
CMake

set(DGAME_SOURCES "Character.cpp"
"Entity.cpp"
"EntityManager.cpp"
"LeaderboardManager.cpp"
"Player.cpp"
"PlayerManager.cpp"
"TeamManager.cpp"
"TradingManager.cpp"
"User.cpp"
"UserManager.cpp")
include_directories(
${PROJECT_SOURCE_DIR}/dScripts
${PROJECT_SOURCE_DIR}/dGame
)
add_library(dGameBase ${DGAME_SOURCES})
target_precompile_headers(dGameBase PRIVATE ${HEADERS_DGAME})
target_link_libraries(dGameBase
PUBLIC dDatabase dPhysics
INTERFACE dComponents dEntity)
add_subdirectory(dBehaviors)
add_subdirectory(dComponents)
add_subdirectory(dEntity)
add_subdirectory(dGameMessages)
add_subdirectory(dInventory)
add_subdirectory(dMission)
add_subdirectory(dPropertyBehaviors)
add_subdirectory(dUtilities)
add_library(dGame INTERFACE)
target_link_libraries(dGame INTERFACE
dGameBase dBehaviors dComponents dEntity dGameMessages dInventory dMission dPropertyBehaviors dUtilities dScripts
)