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BaseCombatAIComponent.cpp
Move Navmesh code away from dPhysics ( #701 )
2022-08-02 06:30:19 +01:00
BaseCombatAIComponent.h
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BouncerComponent.cpp
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BouncerComponent.h
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BuffComponent.cpp
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BuffComponent.h
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BuildBorderComponent.cpp
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BuildBorderComponent.h
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CharacterComponent.cpp
Fix landing animation ( #720 )
2022-08-08 09:34:33 -05:00
CharacterComponent.h
Fix integer issue with BricksCollected ( #679 )
2022-07-29 20:41:14 -07:00
CMakeLists.txt
Player forced movement component ( #672 )
2022-07-24 13:25:10 -05:00
Component.cpp
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Component.h
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ControllablePhysicsComponent.cpp
Selective saving for map and location ( #732 )
2022-08-16 20:53:28 -05:00
ControllablePhysicsComponent.h
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DestroyableComponent.cpp
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DestroyableComponent.h
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InventoryComponent.cpp
Fix NPC Proxy items ( #684 )
2022-07-29 19:00:36 -05:00
InventoryComponent.h
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LevelProgressionComponent.cpp
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LevelProgressionComponent.h
make LoadFromXml usage consistent across comps ( #673 )
2022-07-24 21:03:22 -05:00
LUPExhibitComponent.cpp
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LUPExhibitComponent.h
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MissionComponent.cpp
Fix missions re-ordering on reload ( #686 )
2022-07-30 20:56:21 -07:00
MissionComponent.h
Fix missions re-ordering on reload ( #686 )
2022-07-30 20:56:21 -07:00
MissionOfferComponent.cpp
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MissionOfferComponent.h
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ModelComponent.cpp
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ModelComponent.h
Fix Model Component Serialization ( #655 )
2022-07-19 16:51:35 -05:00
ModuleAssemblyComponent.cpp
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ModuleAssemblyComponent.h
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MovementAIComponent.cpp
convert to unix line endings
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MovementAIComponent.h
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MovingPlatformComponent.cpp
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MovingPlatformComponent.h
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PetComponent.cpp
use UTF8ToUTF16 more ( #695 )
2022-08-02 08:56:20 -05:00
PetComponent.h
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PhantomPhysicsComponent.cpp
Fix death planes ( #735 )
2022-08-16 22:28:50 -05:00
PhantomPhysicsComponent.h
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PlayerForcedMovementComponent.cpp
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PlayerForcedMovementComponent.h
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PossessableComponent.cpp
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PossessableComponent.h
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PossessorComponent.cpp
breakout possessor from char comp ( #606 )
2022-06-29 18:50:24 -05:00
PossessorComponent.h
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PropertyComponent.cpp
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PropertyComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp
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PropertyEntranceComponent.h
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PropertyManagementComponent.cpp
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PropertyManagementComponent.h
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PropertyVendorComponent.cpp
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PropertyVendorComponent.h
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ProximityMonitorComponent.cpp
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ProximityMonitorComponent.h
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RacingControlComponent.cpp
Merge branch 'main' into editorconfig
2022-07-28 09:27:06 -05:00
RacingControlComponent.h
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RailActivatorComponent.cpp
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RailActivatorComponent.h
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RebuildComponent.cpp
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RebuildComponent.h
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RenderComponent.cpp
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RenderComponent.h
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RigidbodyPhantomPhysicsComponent.cpp
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RigidbodyPhantomPhysicsComponent.h
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RocketLaunchLupComponent.cpp
remove cdclient include
2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h
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RocketLaunchpadControlComponent.cpp
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RocketLaunchpadControlComponent.h
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ScriptedActivityComponent.cpp
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ScriptedActivityComponent.h
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ShootingGalleryComponent.cpp
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ShootingGalleryComponent.h
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SimplePhysicsComponent.cpp
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SimplePhysicsComponent.h
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SkillComponent.cpp
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SkillComponent.h
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SoundTriggerComponent.cpp
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SoundTriggerComponent.h
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SwitchComponent.cpp
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SwitchComponent.h
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VehiclePhysicsComponent.cpp
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VehiclePhysicsComponent.h
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VendorComponent.cpp
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VendorComponent.h
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