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			12 lines
		
	
	
		
			240 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			240 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef ENEMYCLEARTHREAT_H
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#define ENEMYCLEARTHREAT_H
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#include "CppScripts.h"
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class EnemyClearThreat : public CppScripts::Script {
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public:
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	void OnCollisionPhantom(Entity* self, Entity* target) override;
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};
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#endif  //!ENEMYCLEARTHREAT_H
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