mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
/*!
|
|
\file CDItemSetSkillsTable.hpp
|
|
\brief Contains data for the ItemSetSkills table
|
|
*/
|
|
|
|
//! ZoneTable Struct
|
|
struct CDItemSetSkills {
|
|
unsigned int SkillSetID; //!< The skill set ID
|
|
unsigned int SkillID; //!< The skill ID
|
|
unsigned int SkillCastType; //!< The skill cast type
|
|
};
|
|
|
|
//! ItemSets table
|
|
class CDItemSetSkillsTable : public CDTable {
|
|
private:
|
|
std::vector<CDItemSetSkills> entries;
|
|
|
|
public:
|
|
|
|
//! Constructor
|
|
CDItemSetSkillsTable(void);
|
|
|
|
//! Destructor
|
|
~CDItemSetSkillsTable(void);
|
|
|
|
//! Returns the table's name
|
|
/*!
|
|
\return The table name
|
|
*/
|
|
std::string GetName(void) const override;
|
|
|
|
//! Queries the table with a custom "where" clause
|
|
/*!
|
|
\param predicate The predicate
|
|
*/
|
|
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
|
|
|
//! Gets all the entries in the table
|
|
/*!
|
|
\return The entries
|
|
*/
|
|
std::vector<CDItemSetSkills> GetEntries(void) const;
|
|
|
|
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
|
|
|
};
|
|
|