DarkflameServer/dScripts/NsJohnnyMissionServer.h
2022-07-28 08:39:57 -05:00

7 lines
207 B
C++

#pragma once
#include "CppScripts.h"
class NsJohnnyMissionServer : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
};