DarkflameServer/dScripts/LegoDieRoll.h
2022-07-28 08:39:57 -05:00

12 lines
241 B
C++

#pragma once
#include "CppScripts.h"
class LegoDieRoll : public CppScripts::Script {
public:
void OnStartup(Entity* self);
void OnTimerDone(Entity* self, std::string timerName);
private:
constexpr static const float animTime = 2.0f;
};