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https://github.com/DarkflameUniverse/DarkflameServer.git
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36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
#include "FvPandaServer.h"
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#include "PetComponent.h"
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#include "Character.h"
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void FvPandaServer::OnStartup(Entity* self) {
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const auto* petComponent = self->GetComponent<PetComponent>();
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if (petComponent != nullptr && petComponent->GetOwner() == nullptr) {
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self->SetNetworkVar<std::string>(u"pandatamer", std::to_string(self->GetVar<LWOOBJID>(u"tamer")));
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self->AddTimer("killSelf", 45);
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}
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}
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void FvPandaServer::OnNotifyPetTamingMinigame(Entity* self, Entity* tamer, eNotifyType type) {
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if (type == NOTIFY_TYPE_BEGIN) {
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self->CancelAllTimers();
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} else if (type == NOTIFY_TYPE_QUIT || type == NOTIFY_TYPE_FAILED) {
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self->Smash();
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} else if (type == NOTIFY_TYPE_SUCCESS) {
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// TODO: Remove from groups
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auto* character = tamer->GetCharacter();
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if (character != nullptr) {
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character->SetPlayerFlag(82, true);
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}
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}
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}
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void FvPandaServer::OnTimerDone(Entity* self, std::string timerName) {
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if (timerName == "killSelf") {
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const auto* petComponent = self->GetComponent<PetComponent>();
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if (petComponent != nullptr && petComponent->GetOwner() == nullptr) {
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self->Smash(self->GetObjectID(), SILENT);
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}
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}
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}
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