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Parity with LU Toolbox's Process Model, Bake Lighting and icon renderer, with its defaults as the settings' defaults: - Colors from its LU palette (UgcPalette: LU colors, LDD colors mapped to the nearest LU one, unknown ones black), transparent bricks at 58.82% opacity, a brick transparent only when all of its materials are. - Color variation: each brick's material gets its HSV value shifted in a 2.224 gamma by up to 5% (times the color's own amount), from a random number of the model, brick and material, so reprocessing gives the same colors in every LOD. Icons get none, and the icon renderer's color corrections. - LODs 0 and 2 with its distance logic, written as NiLODNode/NiRangeLODData like its exports and the game's own brick models, shapes divided at 65535 vertices along the longest side like divide_mesh. - Ambient occlusion like its AO-only bake: 64 rays per vertex, distance 5, after hidden surface removal, transparent bricks neither baked nor occluding, glow colors added. - Icons from its icon scene: 50 mm lens at 53.4/19.5 degrees, sun of 2.5 at 21/50.3 degrees with soft shadows, grey world light with occlusion; LOD 0's hidden surface removal and occlusion are reused for them. - Optional ground plane for hidden surface removal; stats.json per model and the previous version's previews kept for comparing. Budgets, applied live on config reload: max_cpu_percent (workers account their thread CPU time and sleep to stay under it, long renders included), worker_nice, max_memory_mb (jobs are estimated from their brick count and wait until they fit), max_model_bricks and pause_hours. /status and the traffic report show CPU, memory and throttling. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
146 lines
5.4 KiB
C++
146 lines
5.4 KiB
C++
#include "UgcStorage.h"
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#include <algorithm>
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#include <array>
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#include <fstream>
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#include <random>
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namespace {
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constexpr std::array KNOWN_FILES = {
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"model.nif", "model.nif.gz", "model.nif.checksum",
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"model.lxfml.gz", "model.lxfml.checksum",
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"icon.dds.gz", "icon.dds.checksum", "icon.png",
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"model.noao.nif", "stats.json",
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"previous.icon.png", "previous.model.nif", "previous.model.noao.nif", "previous.stats.json",
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};
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// What of the files made before is kept when an item is made again, for comparing (as previous.<name>)
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constexpr std::array KEPT_FILES = { "icon.png", "model.nif", "model.noao.nif", "stats.json" };
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const char* KindFolder(UgcStorage::Kind kind) {
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return kind == UgcStorage::Kind::MODEL ? "models" : "modular";
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}
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std::string RandomSuffix() {
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static thread_local std::mt19937_64 random{ std::random_device{}() };
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return std::to_string(random());
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}
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}
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UgcStorage::UgcStorage(std::filesystem::path root) : m_Root(std::move(root)) {}
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bool UgcStorage::IsKnownFile(const std::string& name) {
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return std::find(KNOWN_FILES.begin(), KNOWN_FILES.end(), name) != KNOWN_FILES.end();
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}
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std::filesystem::path UgcStorage::Folder(Kind kind, LWOOBJID id) const {
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const auto id64 = static_cast<uint64_t>(id);
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return m_Root / KindFolder(kind) / std::to_string(id64 % 1000) / std::to_string(id64);
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}
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std::optional<std::filesystem::path> UgcStorage::File(Kind kind, LWOOBJID id, const std::string& name) const {
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if (!IsKnownFile(name)) return std::nullopt;
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auto path = Folder(kind, id) / name;
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std::error_code error;
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if (!std::filesystem::is_regular_file(path, error)) return std::nullopt;
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return path;
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}
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std::optional<uint64_t> UgcStorage::Write(Kind kind, LWOOBJID id, const Files& files, std::string& error) const {
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const auto folder = Folder(kind, id);
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const auto temporary = folder.parent_path() / (".tmp-" + folder.filename().string() + "-" + RandomSuffix());
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std::error_code code;
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std::filesystem::create_directories(temporary, code);
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if (code) {
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error = "could not create " + temporary.string() + ": " + code.message();
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return std::nullopt;
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}
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uint64_t bytes = 0;
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for (const auto& [name, data] : files) {
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std::ofstream out(temporary / name, std::ios::binary | std::ios::trunc);
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out.write(data.data(), static_cast<std::streamsize>(data.size()));
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if (!out) {
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error = "could not write " + (temporary / name).string();
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std::filesystem::remove_all(temporary, code);
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return std::nullopt;
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}
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bytes += data.size();
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}
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// Keep the last version's previews to compare with
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for (const auto* name : KEPT_FILES) {
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if (files.contains(name)) {
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std::filesystem::copy_file(folder / name, temporary / (std::string("previous.") + name), std::filesystem::copy_options::overwrite_existing, code);
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if (!code) bytes += std::filesystem::file_size(temporary / (std::string("previous.") + name), code);
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code.clear();
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}
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}
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// Swap the old folder out and the new one in; the old one is deleted after
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const auto old = folder.parent_path() / (".old-" + folder.filename().string() + "-" + RandomSuffix());
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const bool hadOld = std::filesystem::exists(folder, code);
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if (hadOld) std::filesystem::rename(folder, old, code);
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std::filesystem::rename(temporary, folder, code);
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if (code) {
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error = "could not move the files into " + folder.string() + ": " + code.message();
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std::filesystem::remove_all(temporary, code);
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return std::nullopt;
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}
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if (hadOld) std::filesystem::remove_all(old, code);
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return bytes;
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}
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void UgcStorage::Remove(Kind kind, LWOOBJID id) const {
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std::error_code error;
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std::filesystem::remove_all(Folder(kind, id), error);
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}
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void UgcStorage::Touch(Kind kind, LWOOBJID id) const {
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std::error_code error;
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std::filesystem::last_write_time(Folder(kind, id), std::filesystem::file_time_type::clock::now(), error);
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}
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std::vector<UgcStorage::Entry> UgcStorage::List() const {
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std::vector<Entry> entries;
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std::error_code error;
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for (const auto kind : { Kind::MODEL, Kind::MODULAR }) {
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const auto base = m_Root / KindFolder(kind);
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for (std::filesystem::directory_iterator bucket(base, error), end; !error && bucket != end; bucket.increment(error)) {
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if (!bucket->is_directory(error)) continue;
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for (std::filesystem::directory_iterator item(bucket->path(), error), itemEnd; !error && item != itemEnd; item.increment(error)) {
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const auto name = item->path().filename().string();
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if (name.empty() || name[0] == '.' || !item->is_directory(error)) continue;
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Entry entry;
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entry.kind = kind;
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try {
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entry.id = static_cast<LWOOBJID>(std::stoull(name));
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} catch (...) {
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continue;
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}
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entry.used = std::filesystem::last_write_time(item->path(), error);
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for (std::filesystem::directory_iterator file(item->path(), error), fileEnd; !error && file != fileEnd; file.increment(error)) {
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if (file->is_regular_file(error)) entry.bytes += file->file_size(error);
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}
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entries.push_back(entry);
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}
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error.clear();
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}
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error.clear();
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}
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return entries;
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}
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std::vector<UgcStorage::Entry> UgcStorage::Evict(uint64_t maxBytes) const {
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auto entries = List();
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uint64_t total = 0;
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for (const auto& entry : entries) total += entry.bytes;
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std::vector<Entry> removed;
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if (total <= maxBytes) return removed;
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std::sort(entries.begin(), entries.end(), [](const Entry& a, const Entry& b) { return a.used < b.used; });
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for (const auto& entry : entries) {
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if (total <= maxBytes) break;
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Remove(entry.kind, entry.id);
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total -= std::min(total, entry.bytes);
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removed.push_back(entry);
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}
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return removed;
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}
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