DarkflameServer/dScripts/ai/AG/AgJetEffectServer.h
Aaron Kimbrell 15954413ae
chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild

* fix includes
2023-12-28 22:24:30 -06:00

16 lines
334 B
C++

#pragma once
#include "CppScripts.h"
class AgJetEffectServer final : public CppScripts::Script
{
public:
void OnUse(Entity* self, Entity* user) override;
void OnQuickBuildComplete(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
LWOOBJID builder;
bool inUse;
};