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8d37d9b681
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
16 lines
338 B
C++
16 lines
338 B
C++
#include "AgSurvivalMech.h"
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#include "DestroyableComponent.h"
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void AgSurvivalMech::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* destroyable = self->GetComponent<DestroyableComponent>();
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if (destroyable != nullptr) {
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destroyable->SetFaction(4);
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}
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}
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uint32_t AgSurvivalMech::GetPoints() {
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return 200;
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}
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