mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
0545adfac3
Have fun!
9 lines
175 B
C++
9 lines
175 B
C++
#include "ClRing.h"
|
|
#include "EntityManager.h"
|
|
#include "Character.h"
|
|
|
|
void ClRing::OnCollisionPhantom(Entity* self, Entity* target)
|
|
{
|
|
self->Smash(target->GetObjectID());
|
|
}
|