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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
30 lines
627 B
C++
30 lines
627 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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/*!
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\file CDBrickIDTableTable.hpp
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\brief Contains data for the BrickIDTable table
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*/
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//! BrickIDTable Entry Struct
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struct CDBrickIDTable {
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unsigned int NDObjectID;
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unsigned int LEGOBrickID;
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};
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//! BrickIDTable table
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class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
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private:
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std::vector<CDBrickIDTable> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
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const std::vector<CDBrickIDTable>& GetEntries() const;
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};
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