DarkflameServer/dGame/dMission
David Markowitz fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
Mission.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Mission.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
MissionPrerequisites.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
MissionPrerequisites.h convert to unix line endings 2022-08-05 22:01:59 -05:00
MissionTask.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
MissionTask.h convert to unix line endings 2022-08-05 22:01:59 -05:00