DarkflameServer/dNet/AuthPackets.h
Aaron Kimbre 138dc0fab6 feat: reward codes
this is for giving rewards across characters as the did in live.
Tested that the default config works
Tested that all claim codes work
Tested that saving and loading claim codes work
Tested that mail sends correctly
2023-11-19 01:28:07 -06:00

23 lines
758 B
C++

#ifndef AUTHPACKETS_H
#define AUTHPACKETS_H
#define _VARIADIC_MAX 10
#include "dCommonVars.h"
#include "dNetCommon.h"
enum class ServerType : uint32_t;
enum class eLoginResponse : uint8_t;
class dServer;
namespace AuthPackets {
void HandleHandshake(dServer* server, Packet* packet);
void SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType);
void HandleLoginRequest(dServer* server, Packet* packet);
void SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username);
void LoadClaimCodes();
}
#endif // AUTHPACKETS_H