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DarkflameServer/dGame/dComponents/CustomBuildAssemblyComponent.h
2026-10-01 07:10:50 -05:00

18 lines
624 B
C++

#ifndef CUSTOMBUILDASSEMBLYCOMPONENT_H
#define CUSTOMBUILDASSEMBLYCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Custom build assembly, as the client's LWOCustomBuildAssemblyComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class CustomBuildAssemblyComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::CUSTOM_BUILD_ASSEMBLY;
CustomBuildAssemblyComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // CUSTOMBUILDASSEMBLYCOMPONENT_H