mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch: accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes they need. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
75 lines
3.1 KiB
C++
75 lines
3.1 KiB
C++
#include <gtest/gtest.h>
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#include <fstream>
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#include "VanityXml.h"
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namespace {
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std::string ReadSource(const std::string& relative) {
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std::ifstream in(std::string(DLU_SOURCE_DIR) + "/" + relative, std::ios::binary);
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return std::string(std::istreambuf_iterator<char>(in), {});
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}
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}
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// The shipped files survive a read and write with nothing lost
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TEST(VanityXmlTests, ShippedFilesRoundTrip) {
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for (const auto* file : { "vanity/dev-tribute.xml", "vanity/atm.xml", "vanity/demo.xml", "vanity/root.xml" }) {
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std::string error;
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const auto first = VanityXml::Read(ReadSource(file), error);
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ASSERT_TRUE(first) << file << ": " << error;
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const auto again = VanityXml::Read(VanityXml::Write(*first), error);
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ASSERT_TRUE(again) << file << ": " << error;
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ASSERT_EQ(first->objects.size(), again->objects.size()) << file;
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ASSERT_EQ(first->files.size(), again->files.size()) << file;
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for (size_t i = 0; i < first->objects.size(); i++) {
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const auto& a = first->objects[i];
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const auto& b = again->objects[i];
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EXPECT_EQ(a.name, b.name);
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EXPECT_EQ(a.lot, b.lot);
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EXPECT_EQ(a.equipment, b.equipment);
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EXPECT_EQ(a.phrases, b.phrases);
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EXPECT_EQ(a.config, b.config);
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ASSERT_EQ(a.locations.size(), b.locations.size());
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for (size_t l = 0; l < a.locations.size(); l++) {
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EXPECT_EQ(a.locations[l].zone, b.locations[l].zone);
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EXPECT_FLOAT_EQ(a.locations[l].x, b.locations[l].x);
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EXPECT_FLOAT_EQ(a.locations[l].ry, b.locations[l].ry);
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EXPECT_EQ(a.locations[l].chance, b.locations[l].chance);
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}
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}
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}
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}
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TEST(VanityXmlTests, DevTributeHasItsNpcs) {
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std::string error;
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const auto doc = VanityXml::Read(ReadSource("vanity/dev-tribute.xml"), error);
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ASSERT_TRUE(doc) << error;
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ASSERT_FALSE(doc->objects.empty());
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EXPECT_EQ(doc->objects.front().name, "Wincent - Developer");
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EXPECT_EQ(doc->objects.front().lot, 2279);
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EXPECT_EQ(doc->objects.front().equipment.size(), 4u);
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EXPECT_EQ(doc->objects.front().locations.front().zone, 1200u);
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}
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// What the world server skips, and says so
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TEST(VanityXmlTests, SkipsIncompleteParts) {
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std::string error;
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const auto doc = VanityXml::Read(R"(<files><file name="a.xml" enabled="1"/><file name="b.xml"/><file enabled="1"/></files>)"
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R"(<objects><object name="NoLot" lot="x"><equipment>1, 2 ,x</equipment><locations><location zone="1200" x="1" y="2"/>)"
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R"(<location zone="1200" x="1" y="2" z="3" rw="1" rx="0" ry="0" rz="0" chance="0.25"/></locations></object>)"
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R"(<object name="Nowhere" lot="5"/></objects>)", error);
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ASSERT_TRUE(doc) << error;
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ASSERT_EQ(doc->files.size(), 2u);
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EXPECT_TRUE(doc->files[0].enabled);
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EXPECT_FALSE(doc->files[1].enabled);
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ASSERT_EQ(doc->objects.size(), 2u);
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EXPECT_EQ(doc->objects[0].lot, -1);
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EXPECT_EQ(doc->objects[0].equipment, (std::vector<int32_t>{ 1, 2 }));
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ASSERT_EQ(doc->objects[0].locations.size(), 1u);
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EXPECT_EQ(doc->objects[0].locations[0].chance, 0.25f);
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EXPECT_FALSE(doc->objects[0].locations[0].scale);
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EXPECT_TRUE(doc->objects[1].locations.empty());
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EXPECT_EQ(doc->warnings.size(), 2u); // the incomplete location, the object without locations
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EXPECT_FALSE(VanityXml::Read("<objects>", error));
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}
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