mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-15 04:38:21 +00:00
5225c86d65
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
28 lines
773 B
C++
28 lines
773 B
C++
#ifndef __DONATIONVENDORCOMPONENT__H__
|
|
#define __DONATIONVENDORCOMPONENT__H__
|
|
|
|
#include "VendorComponent.h"
|
|
#include "eReplicaComponentType.h"
|
|
|
|
class Entity;
|
|
|
|
class DonationVendorComponent final : public VendorComponent {
|
|
public:
|
|
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::DONATION_VENDOR;
|
|
DonationVendorComponent(Entity* parent);
|
|
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override;
|
|
uint32_t GetActivityID() {return m_ActivityId;};
|
|
void SubmitDonation(uint32_t count);
|
|
|
|
private:
|
|
bool m_DirtyDonationVendor = false;
|
|
float m_PercentComplete = 0.0;
|
|
int32_t m_TotalDonated = 0;
|
|
int32_t m_TotalRemaining = 0;
|
|
uint32_t m_ActivityId = 0;
|
|
int32_t m_Goal = 0;
|
|
};
|
|
|
|
|
|
#endif //!__DONATIONVENDORCOMPONENT__H__
|