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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
41 lines
955 B
C++
41 lines
955 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDRarityTable {
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unsigned int id;
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float randmax;
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unsigned int rarity;
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unsigned int RarityTableIndex;
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friend bool operator> (const CDRarityTable& c1, const CDRarityTable& c2) {
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return c1.rarity > c2.rarity;
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}
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friend bool operator>= (const CDRarityTable& c1, const CDRarityTable& c2) {
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return c1.rarity >= c2.rarity;
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}
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friend bool operator< (const CDRarityTable& c1, const CDRarityTable& c2) {
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return c1.rarity < c2.rarity;
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}
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friend bool operator<= (const CDRarityTable& c1, const CDRarityTable& c2) {
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return c1.rarity <= c2.rarity;
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}
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};
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class CDRarityTableTable : public CDTable<CDRarityTableTable> {
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private:
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std::vector<CDRarityTable> entries;
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public:
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CDRarityTableTable();
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// Queries the table with a custom "where" clause
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std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
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const std::vector<CDRarityTable>& GetEntries() const;
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};
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