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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
32 lines
897 B
C++
32 lines
897 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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/*!
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\file CDCurrencyTableTable.hpp
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\brief Contains data for the CurrencyTable table
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*/
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//! CurrencyTable Struct
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struct CDCurrencyTable {
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unsigned int currencyIndex; //!< The Currency Index
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unsigned int npcminlevel; //!< The minimum level of the npc
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unsigned int minvalue; //!< The minimum currency
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unsigned int maxvalue; //!< The maximum currency
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unsigned int id; //!< The ID of the currency index
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};
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//! CurrencyTable table
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class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
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private:
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std::vector<CDCurrencyTable> entries;
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public:
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CDCurrencyTableTable();
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// Queries the table with a custom "where" clause
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std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
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std::vector<CDCurrencyTable> GetEntries(void) const;
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};
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