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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
28 lines
887 B
C++
28 lines
887 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDActivityRewards {
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unsigned int objectTemplate; //!< The object template (?)
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unsigned int ActivityRewardIndex; //!< The activity reward index
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int activityRating; //!< The activity rating
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unsigned int LootMatrixIndex; //!< The loot matrix index
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unsigned int CurrencyIndex; //!< The currency index
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unsigned int ChallengeRating; //!< The challenge rating
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std::string description; //!< The description
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};
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class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
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private:
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std::vector<CDActivityRewards> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
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std::vector<CDActivityRewards> GetEntries() const;
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};
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