DarkflameServer/dScripts/ai/MINIGAME/SG_GF/SERVER
David Markowitz 112c2367cc
fix: laggy property models (and probably more) (#1646)
* fix laggy property models (and probably more)

global fix correcting the initial physics motion state from 0 to 5 (confirm in client).  packet captures from a few worlds (didnt scan more than 5 files) show that the value for simple physics was either 5, or 4 for property models, or 1 for property models with behaviors.

properties with pre-built models no longer lag and values of physics types should be correct across the board

* will test this briefly
2024-11-17 20:44:35 -06:00
..
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
SGCannon.cpp fix: laggy property models (and probably more) (#1646) 2024-11-17 20:44:35 -06:00
SGCannon.h Cannon Cove: Fix incorrect sign (#1211) 2023-10-09 15:29:11 -05:00