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15954413ae
* rename rebuild to quickbuild * fix includes
12 lines
315 B
C++
12 lines
315 B
C++
#pragma once
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#include "CppScripts.h"
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class ActNinjaTurret : public CppScripts::Script
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{
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public:
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void OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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};
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