mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 06:27:24 +00:00
7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
70 lines
2.6 KiB
C++
70 lines
2.6 KiB
C++
#include "CDSkillBehaviorTable.h"
|
|
//#include "Logger.hpp"
|
|
|
|
//! Constructor
|
|
CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
|
m_empty = CDSkillBehavior();
|
|
|
|
// First, get the size of the table
|
|
unsigned int size = 0;
|
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
|
|
while (!tableSize.eof()) {
|
|
size = tableSize.getIntField(0, 0);
|
|
|
|
tableSize.nextRow();
|
|
}
|
|
|
|
tableSize.finalize();
|
|
|
|
// Reserve the size
|
|
//this->entries.reserve(size);
|
|
|
|
// Now get the data
|
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM SkillBehavior");
|
|
while (!tableData.eof()) {
|
|
CDSkillBehavior entry;
|
|
entry.skillID = tableData.getIntField("skillID", -1);
|
|
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
|
|
entry.behaviorID = tableData.getIntField("behaviorID", -1);
|
|
entry.imaginationcost = tableData.getIntField("imaginationcost", -1);
|
|
entry.cooldowngroup = tableData.getIntField("cooldowngroup", -1);
|
|
entry.cooldown = tableData.getFloatField("cooldown", -1.0f);
|
|
UNUSED(entry.isNpcEditor = tableData.getIntField("isNpcEditor", -1) == 1 ? true : false);
|
|
UNUSED(entry.skillIcon = tableData.getIntField("skillIcon", -1));
|
|
UNUSED(entry.oomSkillID = tableData.getStringField("oomSkillID", ""));
|
|
UNUSED(entry.oomBehaviorEffectID = tableData.getIntField("oomBehaviorEffectID", -1));
|
|
UNUSED(entry.castTypeDesc = tableData.getIntField("castTypeDesc", -1));
|
|
UNUSED(entry.imBonusUI = tableData.getIntField("imBonusUI", -1));
|
|
UNUSED(entry.lifeBonusUI = tableData.getIntField("lifeBonusUI", -1));
|
|
UNUSED(entry.armorBonusUI = tableData.getIntField("armorBonusUI", -1));
|
|
UNUSED(entry.damageUI = tableData.getIntField("damageUI", -1));
|
|
UNUSED(entry.hideIcon = tableData.getIntField("hideIcon", -1) == 1 ? true : false);
|
|
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
|
|
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
|
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
|
|
|
|
this->entries.insert(std::make_pair(entry.skillID, entry));
|
|
//this->entries.push_back(entry);
|
|
tableData.nextRow();
|
|
}
|
|
|
|
tableData.finalize();
|
|
}
|
|
|
|
//! Queries the table with a custom "where" clause
|
|
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
|
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
|
return data;
|
|
}
|
|
|
|
//! Gets an entry by ID
|
|
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
|
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
|
if (it != this->entries.end()) {
|
|
return it->second;
|
|
}
|
|
|
|
return m_empty;
|
|
}
|
|
|