Files
DarkflameServer/dDatabase/GameDatabase/SQLite/Tables/CharInfo.cpp
Aaron Kimbrell b2fba9d35b feat: save play time as live did: time before the session, stime in it
Live kept the total before the running session in <char time> and the
session's seconds in <char stime>; both changed at a login, together with
llog (time 262486 and stime 7344 became time 269830 at the next login).
The client reads both (LWOCharacterComponent::LoadFromSaveData 0x00ca4910)
and shows their sum (SendMessage 0x00d34330, GetTimePlayed). The server
wrote everything into time and no stime.

Now time + stime is read (a missing stime is 0, so a save from before
keeps its total) and time and stime are written as live had them. A
session starts when the character is picked on the character list:
charinfo.last_login is loaded with the character, a save whose llog is
another login has its stime moved into time, and llog is written as the
session's login. Without a known login the session goes on.

GetTotalTimePlayed is still every second played. The dashboard's save
check knows stime as a number.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 15:54:54 -06:00

115 lines
4.4 KiB
C++

#include "SQLiteDatabase.h"
#include "json.hpp"
std::vector<std::string> SQLiteDatabase::GetApprovedCharacterNames() {
auto [_, result] = ExecuteSelect("SELECT name FROM charinfo;");
std::vector<std::string> toReturn;
while (!result.eof()) {
toReturn.push_back(result.getStringField("name"));
result.nextRow();
}
return toReturn;
}
std::optional<ICharInfo::Info> CharInfoFromQueryResult(CppSQLite3Query stmt) {
if (stmt.eof()) {
return std::nullopt;
}
ICharInfo::Info toReturn;
toReturn.id = stmt.getInt64Field("id");
toReturn.name = stmt.getStringField("name");
toReturn.pendingName = stmt.getStringField("pending_name");
toReturn.needsRename = stmt.getIntField("needs_rename");
toReturn.cloneId = stmt.getInt64Field("prop_clone_id");
toReturn.accountId = stmt.getIntField("account_id");
toReturn.permissionMap = static_cast<ePermissionMap>(stmt.getIntField("permission_map"));
toReturn.lastLogin = static_cast<uint64_t>(stmt.getInt64Field("last_login"));
return toReturn;
}
std::optional<ICharInfo::Info> SQLiteDatabase::GetCharacterInfo(const LWOOBJID charId) {
return CharInfoFromQueryResult(
ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id, last_login FROM charinfo WHERE id = ? LIMIT 1;", charId).second
);
}
std::optional<ICharInfo::Info> SQLiteDatabase::GetCharacterInfo(const std::string_view name) {
return CharInfoFromQueryResult(
ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id, last_login FROM charinfo WHERE name = ? LIMIT 1;", name).second
);
}
std::vector<LWOOBJID> SQLiteDatabase::GetAccountCharacterIds(const LWOOBJID accountId) {
auto [_, result] = ExecuteSelect("SELECT id FROM charinfo WHERE account_id = ? ORDER BY last_login DESC LIMIT 4;", accountId);
std::vector<LWOOBJID> toReturn;
while (!result.eof()) {
toReturn.push_back(result.getInt64Field("id"));
result.nextRow();
}
return toReturn;
}
uint32_t SQLiteDatabase::GetCharacterCount() {
auto [_, res] = ExecuteSelect("SELECT COUNT(*) as count FROM charinfo;");
if (res.eof()) return 0;
return res.getIntField("count");
}
void SQLiteDatabase::InsertNewCharacter(const ICharInfo::Info info) {
ExecuteInsert(
"INSERT INTO `charinfo`(`id`, `account_id`, `name`, `pending_name`, `needs_rename`, `last_login`, `prop_clone_id`) VALUES (?,?,?,?,?,?,(SELECT IFNULL(MAX(`prop_clone_id`), 0) + 1 FROM `charinfo`))",
info.id,
info.accountId,
info.name,
info.pendingName,
false,
static_cast<uint32_t>(time(NULL)));
}
void SQLiteDatabase::SetCharacterName(const LWOOBJID characterId, const std::string_view name) {
ExecuteUpdate("UPDATE charinfo SET name = ?, pending_name = '', needs_rename = 0, last_login = ? WHERE id = ?;", name, static_cast<uint32_t>(time(NULL)), characterId);
}
void SQLiteDatabase::SetPendingCharacterName(const LWOOBJID characterId, const std::string_view name) {
ExecuteUpdate("UPDATE charinfo SET pending_name = ?, needs_rename = 0, last_login = ? WHERE id = ?;", name, static_cast<uint32_t>(time(NULL)), characterId);
}
void SQLiteDatabase::UpdateLastLoggedInCharacter(const LWOOBJID characterId) {
ExecuteUpdate("UPDATE charinfo SET last_login = ? WHERE id = ?;", static_cast<uint32_t>(time(NULL)), characterId);
}
bool SQLiteDatabase::IsNameInUse(const std::string_view name) {
auto [_, result] = ExecuteSelect("SELECT name FROM charinfo WHERE name = ? or pending_name = ? LIMIT 1;", name, name);
return !result.eof();
}
nlohmann::json SQLiteDatabase::GetCharacterById(const LWOOBJID charId) {
auto [_, result] = ExecuteSelect(
"SELECT c.id, c.name, c.pending_name, c.needs_rename, c.account_id, c.last_login, c.prop_clone_id, c.permission_map, a.name as account_name "
"FROM charinfo c LEFT JOIN accounts a ON c.account_id = a.id WHERE c.id = ? LIMIT 1;", charId);
if (result.eof()) {
return nlohmann::json({{"error", "Character not found"}});
}
return nlohmann::json({
{"id", std::to_string(result.getInt64Field("id"))},
{"name", result.getStringField("name")},
{"pending_name", result.getStringField("pending_name")},
{"needs_rename", result.getIntField("needs_rename") != 0},
{"account_id", result.getIntField("account_id")},
{"account_name", result.getStringField("account_name")},
{"last_login", result.getInt64Field("last_login")},
{"prop_clone_id", result.getInt64Field("prop_clone_id")},
{"permission_map", result.getIntField("permission_map")}
});
}