DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/UpdateStripUiMessage.cpp
2024-02-27 01:29:51 -06:00

10 lines
400 B
C++

#include "UpdateStripUiMessage.h"
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId);
}