DarkflameServer/dGame/dGameMessages
Jett df0f11c95b
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance

* Incorrect casing fix

* Move package requirement

* Update CTest linking

* Add logs to the CMake

* Add linking for common libraries

Added linking for common libraries in tests subdirectory.

* Move test subdirectory higher up for some reason

* Whitespace a log removal

Missed new line

* Add dCommon to dChatFilter

* Update library output dir

* Correct libBcrypt

* Further refactor CMake behaviour

* Repair bad comments and update library defines

* Revert to old include directory method

* Implement platform defines

* Add missing include

Mac needs a specific include for defining platform.  Does not compile without this.

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
2022-07-17 00:24:16 +01:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
GameMessageHandler.cpp Skill Tasks changes 2022-04-25 03:25:07 -07:00
GameMessageHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameMessages.cpp Address modular build not returning parts upon switching some out (#614) 2022-07-05 23:18:04 -07:00
GameMessages.h Add GM 2022-06-17 22:19:28 -07:00
PropertyDataMessage.cpp changed serialized value to old 2022-03-30 20:32:59 -07:00
PropertyDataMessage.h Added enum for rejection statuses 2022-03-30 16:14:24 -07:00
PropertySelectQueryProperty.cpp removed include 2022-03-30 22:35:41 -07:00
PropertySelectQueryProperty.h Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00